Differences in spatial understanding between physical and virtual models
暂无分享,去创建一个
Nobuyoshi Yabuki | Tomohiro Fukuda | Toshiki Tokuhara | Lei Sun | N. Yabuki | T. Fukuda | Lei Sun | Toshiki Tokuhara
[1] Michael J. Singer,et al. Measuring Presence in Virtual Environments: A Presence Questionnaire , 1998, Presence.
[2] Atsuko Kaga,et al. Citizen Participatory Design Method Using VR and a Blog as a Media in the Process , 2009, CAADRIA proceedings.
[3] Marc Aurel Schnabel,et al. Spatial Understanding in Immersive Virtual Environments , 2003 .
[4] Petri Siitonen. Future of Endoscopy , 1993 .
[5] Hartmut Seichter,et al. Augmented Reality and Tangible Interfaces in Collaborative Urban Design , 2007 .
[6] Jonathan Freeman,et al. A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory , 2001, Presence: Teleoperators & Virtual Environments.
[7] Mi Jeong Kim,et al. The impact of tangible user interfaces on spatial cognition during collaborative design , 2008 .
[8] Nobuyoshi Yabuki,et al. Development of a City Presentation Method by Linking Viewpoints of a Physical Scale Model and VR , 2010 .
[9] Petri Siitonen. Future of Endoscopy, Updated , 1995 .
[10] Peter E.D. Love,et al. Augmented Reality in built environment: Classification and implications for future research , 2013 .
[11] Katsumi Tadamura,et al. STUDY ON IMAGE SHARING SUPPORT METHOD IN LANDSCAPE PLANNING USING INFORMATION TECHNOLOGY , 2008 .