The step space: example‐based footprint‐driven motion synthesis
暂无分享,去创建一个
[1] Lucas Kovar,et al. Motion graphs , 2002, SIGGRAPH Classes.
[2] Michiel van de Panne,et al. From Footprints to Animation , 1997, Comput. Graph. Forum.
[3] James K. Hahn,et al. Animation of human walking in virtual environments , 1999, Proceedings Computer Animation 1999.
[4] Michiel van de Panne,et al. Footprint-based Quadruped Motion Synthesis , 1998, Graphics Interface.
[5] Thomas W. Calvert,et al. Goal-directed, dynamic animation of human walking , 1989, SIGGRAPH.
[6] Michael Gleicher,et al. Parametric motion graphs , 2007, SI3D.
[7] Lucas Kovar,et al. Footskate cleanup for motion capture editing , 2002, SCA '02.
[8] Daniel Thalmann,et al. A global human walking model with real-time kinematic personification , 1990, The Visual Computer.
[9] Victor B. Zordan,et al. Simple Steps for Simply Stepping , 2008, ISVC.
[10] Franck Multon,et al. Computer animation of human walking: a survey , 1999, Comput. Animat. Virtual Worlds.
[11] Sung Yong Shin,et al. Planning biped locomotion using motion capture data and probabilistic roadmaps , 2003, TOGS.
[12] C. Vaughan,et al. Froude and the contribution of naval architecture to our understanding of bipedal locomotion. , 2005, Gait & posture.
[13] Philippe Beaudoin,et al. Synthesis of constrained walking skills , 2008, SIGGRAPH Asia '08.
[14] A.E. Patla,et al. Strategies for dynamic stability during adaptive human locomotion , 2003, IEEE Engineering in Medicine and Biology Magazine.
[15] A. Egges,et al. Evaluating distance metrics for animation blending , 2009, FDG.
[16] Masaki Oshita. Smart motion synthesis , 2007, SIGGRAPH '07.
[17] J B King,et al. Gait Analysis. An Introduction , 1992 .