Active Comicing for Freehand Drawing Animation
暂无分享,去创建一个
[1] Paul Debevec,et al. A blendshape model that incorporates physical interaction , 2012, Comput. Animat. Virtual Worlds.
[2] Jovan Popović,et al. Bounded biharmonic weights for real-time deformation , 2011, SIGGRAPH 2011.
[3] Ken-ichi Anjyo,et al. Mathematical basics of motion and deformation in computer graphics , 2014, SIGGRAPH '14.
[4] William V. Baxter,et al. Latent Doodle Space , 2006, Comput. Graph. Forum.
[5] Pascal Barla,et al. N-way morphing for 2D animation , 2009 .
[6] Leif Kobbelt,et al. Character animation from 2D pictures and 3D motion data , 2007, TOGS.
[7] Peng Song,et al. Double-Sided 2.5D Graphics , 2013, IEEE Transactions on Visualization and Computer Graphics.
[8] Horace Ho-Shing Ip,et al. Affine invariant retrieval of shapes based on hand-drawn sketches , 2002, Object recognition supported by user interaction for service robots.
[9] Markus H. Gross,et al. BetweenIT: An Interactive Tool for Tight Inbetweening , 2010, Comput. Graph. Forum.
[10] Kai Xu,et al. 2D shape deformation based on rigid square matching , 2008 .
[11] Jan Kautz,et al. Learning a manifold of fonts , 2014, ACM Trans. Graph..
[12] Mirela Ben-Chen,et al. Planar shape interpolation with bounded distortion , 2013, ACM Trans. Graph..
[13] N. Chentanez,et al. Solid simulation with oriented particles , 2011, SIGGRAPH 2011.
[14] Frédo Durand,et al. 2.5D cartoon models , 2010, SIGGRAPH 2010.
[15] Nobuyuki Umetani,et al. Position-based elastic rods , 2014, SCA '14.
[16] Anil K. Jain,et al. Retrieval of on-line hand-drawn sketches , 2004, ICPR 2004.
[17] Jovan Popović,et al. Mesh-based inverse kinematics , 2005, SIGGRAPH 2005.
[18] J. Warren,et al. Image deformation using moving least squares , 2006, SIGGRAPH 2006.
[19] William V. Baxter,et al. Rigid shape interpolation using normal equations , 2008, NPAR.
[20] Anurag Mittal,et al. Similarity-Invariant Sketch-Based Image Retrieval in Large Databases , 2014, ECCV.
[21] Thomas W. Sederberg,et al. A physically based approach to 2–D shape blending , 1992, SIGGRAPH.
[22] Peisheng Gao,et al. 2-D shape blending: an intrinsic solution to the vertex path problem , 1993, SIGGRAPH.
[23] Takeo Igarashi,et al. Spatial keyframing for performance-driven animation , 2005, Symposium on Computer Animation.
[24] Jovan Popović,et al. Deformation transfer for triangle meshes , 2004, SIGGRAPH 2004.
[25] Adrian David Cheok,et al. Transactions on Edutainment VI , 2011, Trans. Edutainment.
[26] Marc Alexa,et al. As-rigid-as-possible shape interpolation , 2000, SIGGRAPH.
[27] Marc Alexa,et al. Differential coordinates for local mesh morphing and deformation , 2003, The Visual Computer.
[28] Ken-ichi Anjyo,et al. Mathematical analysis on affine maps for 2D shape interpolation , 2012, SCA '12.
[29] Craig Gotsman,et al. Smooth Rotation Enhanced As-Rigid-As-Possible Mesh Animation , 2015, IEEE Transactions on Visualization and Computer Graphics.
[30] John Dingliana,et al. As-rigid-as-possible image registration for hand-drawn cartoon animations , 2009, NPAR '09.
[31] Takeo Igarashi,et al. As-rigid-as-possible shape manipulation , 2005, ACM Trans. Graph..
[32] M. Teschner,et al. Meshless deformations based on shape matching , 2005, SIGGRAPH 2005.
[33] Yu Wang,et al. Fast grid-based nonlinear elasticity for 2D deformations , 2015, SCA '14.
[34] Bart Lamiroy,et al. Spatial Similarity Based Stroke Number and Order Free Clustering , 2010, 2010 12th International Conference on Frontiers in Handwriting Recognition.