Estimating Color and Texture Parameters for Vector Graphics
暂无分享,去创建一个
[1] David H. Douglas,et al. ALGORITHMS FOR THE REDUCTION OF THE NUMBER OF POINTS REQUIRED TO REPRESENT A DIGITIZED LINE OR ITS CARICATURE , 1973 .
[2] Eitan Grinspun,et al. Multiscale texture synthesis , 2008, ACM Trans. Graph..
[3] James H. Elder,et al. Image Editing in the Contour Domain , 2001, IEEE Trans. Pattern Anal. Mach. Intell..
[4] Stefan Jeschke,et al. Rendering surface details with diffusion curves , 2009, SIGGRAPH 2009.
[5] Pascal Barla,et al. Diffusion curves: a vector representation for smooth-shaded images , 2008, ACM Trans. Graph..
[6] Ares Lagae,et al. Procedural noise using sparse Gabor convolution , 2009, SIGGRAPH '09.
[7] Eero P. Simoncelli,et al. Texture modeling and synthesis using joint statistics of complex wavelet coefficients , 1999 .
[8] Ares Lagae,et al. State of the Art in Procedural Noise Functions , 2010, Eurographics.
[9] David Salesin,et al. Image Analogies , 2001, SIGGRAPH.
[10] Ares Lagae,et al. A Survey of Procedural Noise Functions , 2010, Comput. Graph. Forum.
[11] Ares Lagae,et al. Improving Gabor Noise , 2011, IEEE Transactions on Visualization and Computer Graphics.
[12] B. S. Manjunath,et al. Texture Features for Browsing and Retrieval of Image Data , 1996, IEEE Trans. Pattern Anal. Mach. Intell..
[13] Stefan Jeschke,et al. A GPU Laplacian solver for diffusion curves and Poisson image editing , 2009, ACM Trans. Graph..
[14] Joëlle Thollot,et al. Diffusion constraints for vector graphics , 2010, NPAR.
[15] Eugene Zhang,et al. Interactive Tensor Field Design and Visualization on Surfaces , 2007, IEEE Transactions on Visualization and Computer Graphics.
[16] Alexandrina Orzan,et al. Texture Design and Draping in 2D Images , 2016 .
[17] Mark Meyer,et al. Harmonic coordinates for character articulation , 2007, ACM Trans. Graph..
[18] Bobby Bodenheimer,et al. Synthesis and evaluation of linear motion transitions , 2008, TOGS.
[19] Ares Lagae,et al. Procedural isotropic stochastic textures by example , 2010, Comput. Graph..
[20] William A. Barrett,et al. Object-based vectorization for interactive image editing , 2006, The Visual Computer.
[21] Dani Lischinski,et al. Recursive Wang tiles for real-time blue noise , 2006, ACM Trans. Graph..
[22] Bruno Lévy,et al. Ardeco: automatic region detection and conversion , 2006, EGSR '06.
[23] Wilson S. Geisler,et al. Multichannel Texture Analysis Using Localized Spatial Filters , 1990, IEEE Trans. Pattern Anal. Mach. Intell..
[24] Harry Shum,et al. Image vectorization using optimized gradient meshes , 2007, ACM Trans. Graph..
[25] D. Sagi,et al. Gabor filters as texture discriminator , 1989, Biological Cybernetics.
[26] Joëlle Thollot,et al. A Dynamic Noise Primitive for Coherent Stylization , 2010, Comput. Graph. Forum.
[27] Denis Zorin,et al. Real-time rendering of textures with feature curves , 2008, TOGS.
[28] David A. Forsyth,et al. Generalizing motion edits with Gaussian processes , 2009, ACM Trans. Graph..
[29] Jean-Michel Dischler,et al. Procedural Descriptions of Anisotropic Noisy Textures by Example , 2010, Eurographics.
[30] M. Porat,et al. Localized texture processing in vision: analysis and synthesis in the Gaborian space , 1989, IEEE Transactions on Biomedical Engineering.
[31] Samir Akkouche,et al. Feature based terrain generation using diffusion equation , 2010, Comput. Graph. Forum.