NPSNET: Four user interface paradigms for entity control in a virtual world
暂无分享,去创建一个
[1] Arthur R Pope,et al. The SIMNET Network and Protocols. Revision , 1991 .
[2] James S. Lipscomb,et al. Analog input device physical characteristics , 1993, SGCH.
[3] Abigail Sellen,et al. A study in interactive 3-D rotation using 2-D control devices , 1988, SIGGRAPH.
[4] Colin Ware,et al. Exploration and virtual camera control in virtual three dimensional environments , 1990, I3D '90.
[5] Abigail Sellen,et al. A comparison of input devices in element pointing and dragging tasks , 1991, CHI.
[6] Robin Jeffries,et al. Usability testing vs. heuristic evaluation: was there a contest? , 1992, SGCH.
[7] Jakob Nielsen,et al. Estimating the relative usability of two interfaces: heuristic, formal, and empirical methods compared , 1993, INTERCHI.
[8] Mark S. Sanders,et al. Human Factors in Engineering and Design , 1957 .
[9] Jock D. Mackinlay,et al. Rapid controlled movement through a virtual 3D workspace , 1990, SIGGRAPH.
[10] Michael Zyda,et al. NPSNET: constructing a 3D virtual world , 1992, I3D '92.
[11] Christine L. Borgman. Cultural diversity in interface design , 1992, SGCH.