On the positional determinacy of edge-labeled games

It is well known that games with the parity winning condition admit positional determinacy: the winner has always a positional (memoryless) strategy. This property continues to hold if edges rather than vertices are labeled. We show that in this latter case the converse is also true. That is, a winning condition over arbitrary set of colors admits positional determinacy in all games if and only if it can be reduced to a parity condition with some finite number of priorities.

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