Repast-based Simulation and Modeling of Airborne Battle on Island
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Taking the software of repast,the search pose the importance on all battle unit behavior characteristic in the process of airborne battle random landing.On the base of commonly program principle,considering the CAS theory and agent,this paper normalize and abstract precondition in this model,achieve action pattern and model structure of real airborne battle activities.It sum up the concrete research aspect in the military supporting decision system for the emulation model of airborne battle on island.