Children and adults use attractiveness as a social cue in real people and avatars.

Observing social interactions between children and adults is a major method in the toolkit of psychologists who examine social development and social relationships. Although this method has revealed many interesting phenomena, it cannot determine the effect of behavior independent of other traits. Research on the role of attractiveness in social development provides an example of this conundrum: Are attractive and unattractive children/adults treated differently because of their attractiveness (independent of their behavior), do they behave differently and thus elicit differential treatment, or both? Virtual world and avatar-based technologies allow researchers to control the social behaviors of targets; however, whether children and adults use the facial attractiveness of avatars as a social cue in the same way as they do with real peers is currently unknown. Using Mii avatars from the popular Nintendo Wii video game console, Study 1 found that the facial attractiveness ratings of real people strongly predicted the attractiveness ratings of avatar faces based on the former group. Study 2 revealed that adults (n=46) and children (n=42) prefer attractive avatars as social partners. The results of this set of methodological studies may help to clarify future research on the relationship between attractiveness and behavior throughout the lifespan. Furthermore, the use of avatars may allow studies to experimentally examine the effects of attractiveness in situations where such research is not ethical (e.g., peer victimization).

[1]  D. Hamermesh,et al.  Beauty and the Labor Market , 1993 .

[2]  R. van Dongelen What is beautiful is good and useful , 2008 .

[3]  J. Langlois,et al.  SHIFTING THE PROTOTYPE: EXPERIENCE WITH FACES INFLUENCES AFFECTIVE AND ATTRACTIVENESS PREFERENCES. , 2012, Social cognition.

[4]  Clifford Nass,et al.  Computers are social actors , 1994, CHI '94.

[5]  Antonella De Angeli,et al.  The Attractiveness Stereotype in the Evaluation of Embodied Conversational Agents , 2009, INTERACT.

[6]  E. Berscheid,et al.  Physical Attractiveness and Peer Perception Among Children , 1974 .

[7]  J. Loomis,et al.  Interpersonal Distance in Immersive Virtual Environments , 2003, Personality & social psychology bulletin.

[8]  Ken Nakayama,et al.  Crossing the ‘Uncanny Valley’: Adaptation to Cartoon Faces Can Influence Perception of Human Faces , 2010 .

[9]  J. Langlois,et al.  Attractiveness Differences Between Twins Predicts Evaluations of Self and Co-twin , 2013, Self and identity : the journal of the International Society for Self and Identity.

[10]  Jeremy N. Bailenson,et al.  Intelligent Agents Who Wear Your Face: Users' Reactions to the Virtual Self , 2001, IVA.

[11]  Alexandra Petrakou,et al.  Interacting through avatars: Virtual worlds as a context for online education , 2010, Comput. Educ..

[12]  J. Bailenson,et al.  Virtual Virgins and Vamps: The Effects of Exposure to Female Characters’ Sexualized Appearance and Gaze in an Immersive Virtual Environment , 2009 .

[13]  Crystal L. Hoyt,et al.  Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology , 2002 .

[14]  J. Bailenson,et al.  Digital Chameleons , 2005, Psychological science.

[15]  J. Langlois,et al.  Maxims or myths of beauty? A meta-analytic and theoretical review. , 2000, Psychological bulletin.

[16]  Randy Thornhill,et al.  Facial attractiveness , 1999, Trends in Cognitive Sciences.

[17]  E. Cashdan,et al.  Are men more competitive than women? , 1998, The British journal of social psychology.

[18]  C. Salmivalli Intelligent, Attractive, Well-Behaving, Unhappy: The Structure of Adolescents' Self-Concept and Its Relations to Their Social Behavior. , 1998 .

[19]  K. Nakayama,et al.  Crossing the 'uncanny valley': adaptation to cartoon faces can influence perception of human faces. , 2010, Perception.

[20]  K. Lagerspetz,et al.  Bullies and victims: Their ego picture, ideal ego picture and normative ego picture , 1982 .

[21]  P. Slee,et al.  'I'm in and you're out . . . ' , 2000 .

[22]  Kathryn Y. Segovia,et al.  Virtually True: Children's Acquisition of False Memories in Virtual Reality , 2009 .

[23]  M. O'moore,et al.  Self‐esteem and its relationship to bullying behaviour , 2001 .

[24]  Rinat B. Rosenberg-Kima,et al.  Interface agents as social models: the impact of appearance on females' attitude toward engineering , 2006, CHI Extended Abstracts.

[25]  J. Langlois,et al.  Effects of the "beauty is good" stereotype on children's information processing. , 2002, Journal of experimental child psychology.

[26]  Konstantinos Chorianopoulos,et al.  The effects of Avatars’ Gender and Appearance on Social Behavior in Online 3D Virtual Worlds , 2010 .

[27]  Pamela M. Pallett,et al.  New “golden” ratios for facial beauty , 2010, Vision Research.

[28]  Andrew V. Dane,et al.  Evolutionary perspective on indirect victimization in adolescence: the role of attractiveness, dating and sexual behavior. , 2008, Aggressive behavior.

[29]  Asimina Vasalou,et al.  Me, myself and I: The role of interactional context on self-presentation through avatars , 2009, Comput. Hum. Behav..

[30]  Byron Reeves,et al.  Computer agents versus avatars: Responses to interactive game characters controlled by a computer or other player , 2010, Int. J. Hum. Comput. Stud..

[31]  E. F. Stone-Romero,et al.  THE EFFECTS OF PHYSICAL ATTRACTIVENESS ON JOB‐RELATED OUTCOMES: A META‐ANALYSIS OF EXPERIMENTAL STUDIES , 2003 .

[32]  J. Bailenson,et al.  Transformed Representation 1 RUNNING HEAD: TRANSFORMED REPRESENTATION The Proteus Effect: Implications of Transformed Digital Self-Representation on Online and Offline Behavior , 2008 .

[33]  A. L. Baylor Promoting motivation with virtual agents and avatars: role of visual presence and appearance , 2009, Philosophical Transactions of the Royal Society B: Biological Sciences.

[34]  J. Bailenson,et al.  The Proteus Effect: The Effect of Transformed Self-Representation on Behavior , 2007 .

[35]  D. Buss The evolution of human intrasexual competition: tactics of mate attraction. , 1988, Journal of personality and social psychology.