HUMAN MOVEMENT REPRESENTATION IN VIRTUAL ENVIRONMENT USING GAMING SOFTWARE
暂无分享,去创建一个
[1] Cheong Wai Loon. Motion detection and simulation study on human walking behavior , 2012 .
[2] Syed Tarmizi Syed Shazali,et al. Human behaviour modelling through Human Intelligent Movement Software (HIMs) , 2010 .
[3] Kardi Teknomo,et al. Microscopic Pedestrian Flow Characteristics: Development of an Image Processing Data Collection and Simulation Model , 2016, ArXiv.
[4] Soraia Raupp Musse,et al. A Model of Human Crowd Behavior : Group Inter-Relationship and Collision Detection Analysis , 1997, Computer Animation and Simulation.
[5] Shahrol Mohamaddan,et al. Towards understanding of human behaviour in crowded spaces , 2012 .
[6] Shahrol Mohamaddan,et al. Human movement and behaviour simulation using gaming software , 2013 .
[7] Andre Dantas,et al. Researching Travel Behavior and Adaptability: Using a Virtual Reality Role-Playing Game , 2011 .
[8] Keith Case,et al. Multivariate Design Inclusion using HADRIAN , 2008 .
[9] Andrew J. Park,et al. A social agent pedestrian model , 2008, Comput. Animat. Virtual Worlds.