A creativity-based design process for innovative product design

Abstract In today’s highly competitive and uncertain market environment with short product life cycles, product development must not only satisfy the quality and speed of production, but it must ensure that products themselves have included innovative values. As creativity plays an important role in new product development (NPD), it can be utilized in search of novel ideas for innovative product design, and also can be regarded as a helpful tool in advancing NPD output. In this paper, we developed a creativity method based on the naturally sensuous ability of human beings. We also proposed a creativity-based design process integrating some systematic design methodologies with a developed creativity tool. The essence of this proposed design process is not the sole performance of the creativity tool but the coherent efforts among each involved process technique. To prove the practicability of this design process, a case study was conducted according to various procedures that were followed. By applying evolutionary thinking, the sensuous association method, and other systematic approaches to the design process, a number of concept solutions were produced. An optimal solution was then determined by using an operative decision-making model based on the weighted generalized mean method. Relevance to industry Rebuilding a product design process (PDP) with creativity techniques can effectively assist designers in encouraging design creativity, further improving the overall performance of innovative product design. Accordingly, this research provides a new approach to the design process for industries by taking advantage of a creativity-based design process to achieve the goals of innovative product design.

[1]  Wolfgang Beitz,et al.  Engineering Design: A Systematic Approach , 1984 .

[2]  John Heap,et al.  The management of innovation and design , 1989 .

[3]  Rodney McAdam,et al.  Sources of new product ideas and creativity practices in the UK textile industry , 2002 .

[4]  Mukesh Chaturvedi New Product Development , 1998 .

[5]  Bruce Archer,et al.  Technological innovation - a methodology, , 1971 .

[6]  Richard L. Divine,et al.  CREATIVITY + BUSINESS DISCIPLINE = HIGHER PROFITS FASTER FROM NEW PRODUCT DEVELOPMENT , 1999 .

[7]  Remko van der Lugt,et al.  Developing a graphic tool for creative problem solving in design groups , 2000 .

[8]  Nigel Cross,et al.  Descriptive models of creative design: application to an example , 1997 .

[9]  Greg A. Stevens,et al.  3,000 Raw Ideas = 1 Commercial Success! , 1997 .

[10]  Nanua Singh,et al.  Creativity and innovation in durable product development , 1998 .

[11]  Vladimir Hubka,et al.  Principles of engineering design , 1982 .

[12]  Jing-Sin Liu,et al.  Design parameters study on the stability and perception of riding comfort of the electrical motorcycles under rider leaning , 2003 .

[13]  Nigel Cross,et al.  Creativity in the design process: co-evolution of problem–solution , 2001 .

[14]  H.-J. Bullinger,et al.  Invited paper Challenges and chances for innovative companies in a global information society , 2000 .

[15]  George J. Klir,et al.  Fuzzy sets, uncertainty and information , 1988 .

[16]  Jenny Poolton,et al.  The New Products Process: Effective Knowledge Capture and Utilisation , 2000, Concurr. Eng. Res. Appl..

[17]  Agostino Villa Product-process design and continuing innovation , 1998 .

[18]  John Luckman,et al.  An Approach to the Management of Design , 1967 .

[19]  Y. S. Rajan,et al.  New product development: challenges of globalisation , 2000, Int. J. Technol. Manag..

[20]  Yu-Tung Liu,et al.  Creativity or novelty , 2000 .

[21]  Kimberly Elam,et al.  Geometry of Design: Studies in Proportion and Composition , 2001 .

[22]  Whitney G Colella,et al.  Market prospects, design features, and performance of a fuel cell-powered scooter , 2000 .

[23]  Horst Geschka Creativity techniques in Germany , 1996 .

[24]  A. Griffin PDMA Research on New Product Development Practices: Updating Trends and Benchmarking Best Practices , 1997 .

[25]  Robert G. Cooper,et al.  Overhauling the new product process , 1996 .

[26]  Gabriela Goldschmidt,et al.  Capturing indeterminism: representation in the design problem space , 1997 .

[27]  M. J. French Engineering design: The conceptual stage , 1971 .

[28]  Chunto Tso,et al.  A viable niche market—fuel cell scooters in Taiwan , 2003 .