Life-Like Animated Virtual Pedagogical Agent Enhanced Learning

Research has shown that learning programs with well designed animated virtual pedagogical agents engage and motivate students, produce greater reported satisfaction and enjoyment by students, and produce greater learning gains than programs without these agents. How to design an animated virtual pedagogical agent behaves much like a sensitive and effective human tutor is a very challenge work to do. In this paper, we developed a procedure for producing head and face movements during speech by a virtual pedagogical agent by combining different voice recordings, different facial expressions and different head movement patterns. We then developed three experimental conditions to evaluate how the facial expressions and head movements contribute to learning experiences and outcomes. Results showed that facial expressions and head movements have great impact on student’s impressions and engagement with the virtual pedagogical agent. Experimental results suggest that virtual pedagogical agent that produce natural head movements and appropriate facial expressions while narrating a story produce much more positive user experiences than virtual pedagogical agent that lack these behaviors.

[1]  D. McNeill Hand and Mind , 1995 .

[2]  Ronald A. Cole,et al.  CU animate tools for enabling conversations with animated characters , 2002, INTERSPEECH.

[3]  Sarel van Vuuren,et al.  How Marni Teaches Children to Read , 2006 .

[4]  Alfred Bork,et al.  Multimedia in Learning , 2001 .

[5]  James C. Lester,et al.  The Case for Social Agency in Computer-Based Teaching: Do Students Learn More Deeply When They Interact With Animated Pedagogical Agents? , 2001 .

[6]  James C. Lester,et al.  Animated Pedagogical Agents: Face-to-Face Interaction in Interactive Learning Environments , 2000 .

[7]  Norman I. Badler,et al.  Creating Interactive Virtual Humans: Some Assembly Required , 2002, IEEE Intell. Syst..

[8]  Yanghee Kim,et al.  Simulating Instructional Roles through Pedagogical Agents , 2005, Int. J. Artif. Intell. Educ..

[9]  Jacques de Villiers,et al.  New tools for interactive speech and language training: Using animated conversational agents in the classrooms of profoundly deaf children , 1999 .

[10]  Arthur C. Graesser,et al.  AutoTutor: A simulation of a human tutor , 1999, Cognitive Systems Research.

[11]  James C. Lester,et al.  Deictic and emotive communication in animated pedagogical agents , 2001 .

[12]  P. Ekman,et al.  What the face reveals : basic and applied studies of spontaneous expression using the facial action coding system (FACS) , 2005 .

[13]  L. Barker,et al.  Computer-Assisted Vocabulary Acquisition: The CSLU Vocabulary Tutor in Oral-Deaf Education. , 2003, Journal of deaf studies and deaf education.

[14]  James C. Lester,et al.  The persona effect: affective impact of animated pedagogical agents , 1997, CHI.

[15]  Jeeheon Ryu,et al.  The Effects of Image and Animation in Enhancing Pedagogical Agent Persona , 2003 .

[16]  R. Atkinson Optimizing learning from examples using animated pedagogical agents. , 2002 .