An Interactive Environment Design Based on Digital Glove
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In this paper, a restriction based virtual hand model that uses a “father and son” link with the joints as nodes has been established based on the analysis of hand structure and joint motions. And then a virtual hand has also been drawn. By analyzing and designing the digital glove and interface, a digital glove\|based 3D interactive operation environment used for gesture synthesis, collision detection and collision treatment is realized according to the motion type restriction condition and graphic transformation. In this environment, the virtual hand can conduct different motions and operations such as moving, grasping and releasing etc.