Analytic spherical harmonic gradients for real-time rendering with many polygonal area lights
暂无分享,去创建一个
Ravi Ramamoorthi | Shuang Zhao | Lifan Wu | Guangyan Cai | R. Ramamoorthi | Shuang Zhao | Guangyan Cai | Lifan Wu
[1] J. Zára,et al. Making radiance and irradiance caching practical: adaptive caching and neighbor clamping , 2006, EGSR '06.
[2] Jaakko Lehtinen,et al. Anisotropic Gaussian mutations for metropolis light transport through Hessian-Hamiltonian dynamics , 2015, ACM Trans. Graph..
[3] Min Chen,et al. A Closed-Form Solution for the Irradiance due to Linearly-Varying Luminaires , 2000, Rendering Techniques.
[4] Okan Arikan,et al. LECTURERS , 1948, Statistics for Astrophysics.
[5] Gregory J. Ward,et al. A ray tracing solution for diffuse interreflection , 2008, SIGGRAPH '08.
[6] Sumanta N. Pattanaik,et al. Radiance caching for efficient global illumination computation , 2008, IEEE Transactions on Visualization and Computer Graphics.
[7] Jaakko Lehtinen,et al. A framework for precomputed and captured light transport , 2007, TOGS.
[8] Jan Kautz,et al. Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments , 2002 .
[9] Wenzel Jakob,et al. Reparameterizing discontinuous integrands for differentiable rendering , 2019, ACM Trans. Graph..
[10] Hans-Peter Seidel,et al. Spherical harmonic gradients for mid-range illumination , 2004 .
[11] Pat Hanrahan,et al. All-frequency shadows using non-linear wavelet lighting approximation , 2003, ACM Trans. Graph..
[12] Jean-Eudes Marvie,et al. Analytic Approximations for Real-Time Area Light Shading , 2017, IEEE Transactions on Visualization and Computer Graphics.
[13] Leif Kobbelt,et al. Theory, analysis and applications of 2D global illumination , 2012, TOGS.
[14] Derek Nowrouzezahrai,et al. Sparse zonal harmonic factorization for efficient SH rotation , 2012, TOGS.
[15] L. G. Leal,et al. Advanced Transport Phenomena: Fluid Mechanics and Convective Transport Processes , 2007 .
[16] Kun Zhou,et al. Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation , 2006, ACM Trans. Graph..
[17] Min Chen,et al. Simulating Non-Lambertian Phenomena Involving Linearly-Varying Luminaires , 2001, Rendering Techniques.
[18] François X. Sillion,et al. An Exhaustive Error‐Bounding Algorithm for Hierarchical Radiosity , 1998, Comput. Graph. Forum.
[19] Diego Gutierrez,et al. Second-Order Occlusion-Aware Volumetric Radiance Caching , 2018, ACM Trans. Graph..
[20] John Snyder. Area Light Sources for Real-Time Graphics , 1996 .
[21] Matthias Zwicker,et al. Irradiance Gradients in the Presence of Participating Media and Occlusions , 2008, Comput. Graph. Forum.
[22] James Arvo,et al. The irradiance Jacobian for partially occluded polyhedral sources , 1994, SIGGRAPH.
[23] Pat Hanrahan,et al. Triple product wavelet integrals for all-frequency relighting , 2004, ACM Trans. Graph..
[24] DurandFrédo,et al. Differentiable Monte Carlo ray tracing through edge sampling , 2018 .
[25] Ravi Ramamoorthi,et al. A first-order analysis of lighting, shading, and shadows , 2007, TOGS.
[26] Donald P. Greenberg,et al. The Irradiance Volume , 1998, IEEE Computer Graphics and Applications.
[27] François X. Sillion,et al. Accurate Computation of the Radiosity Gradient for Constant and Linear Emitters , 1995, Rendering Techniques.
[28] Jingwen Wang,et al. Analytic spherical harmonic coefficients for polygonal area lights , 2018, ACM Trans. Graph..
[29] Ravi Ramamoorthi,et al. A differential theory of radiative transfer , 2019, ACM Trans. Graph..
[30] Peter-Pike J. Sloan,et al. Irradiance rigs , 2010, SIGGRAPH '10.
[31] Paul S. Heckbert,et al. Irradiance gradients , 2008, SIGGRAPH '08.
[32] Kun Zhou,et al. Precomputed shadow fields for dynamic scenes , 2005, ACM Trans. Graph..
[33] Matthias Zwicker,et al. Radiance caching for participating media , 2008, TOGS.
[34] Sumanta N. Pattanaik,et al. Improved radiance gradient computation , 2005, SCCG '05.
[35] L. M. M.-T.. Spherical Harmonics: an Elementary Treatise on Harmonic Functions, with Applications , 1928, Nature.
[36] Bo Sun,et al. Affine double- and triple-product wavelet integrals for rendering , 2009, TOGS.
[37] CabralBrian,et al. Bidirectional reflection functions from surface bump maps , 1987 .
[38] Timo Aila,et al. PantaRay: fast ray-traced occlusion caching of massive scenes , 2010, ACM Trans. Graph..
[39] Nelson L. Max,et al. Bidirectional reflection functions from surface bump maps , 1987, SIGGRAPH.
[40] Charles Van Loan,et al. Introduction to Scientific Computing: A Matrix-Vector Approach Using MATLAB , 1996 .
[41] T. MacRobert. Spherical harmonics : an elementary treatise on harmonic functions , 1927 .
[42] Eric Heitz,et al. Real-time polygonal-light shading with linearly transformed cosines , 2016, ACM Trans. Graph..
[43] Mark Meyer,et al. Integrating Clipped Spherical Harmonics Expansions , 2018, ACM Trans. Graph..
[44] James Arvo,et al. Applications of irradiance tensors to the simulation of non-Lambertian phenomena , 1995, SIGGRAPH.
[45] Henrik Wann Jensen,et al. Practical Hessian-based error control for irradiance caching , 2012, ACM Trans. Graph..