A Description Method for Multi-Agent Simulation Model Utilizing Typical Action Patterns of Agents
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Recently, there are various proposals on tool for multi-agent simulation. However, in such simulation tools, analysts who do not have programming skill spend a lot of time to develop programs because notation of simulation models is not defined sufficiently and programming language is varied on tools. To solve this problem, a programming environment that defines the notation of simulation model based on graph representation is proposed. However, in this environment, we still need to write programs about a flow of event and contents of agents’ action and effect. So, we propose a description method for multi-agent simulation model utilizing typical action patterns of agents. In this method, users write about designs of contents of event based on typical action patterns which are “interrogative (4W1H) and verbs”, and designs of a flow of event. In this paper, we executed experiments that compare time needed for examinees to generate programs by a conventional method and our programming environment. Experimental result shows the time to generate programs by utilizing our programming environment less than that by utilizing a conventional one.
[1] Norihisa Komoda,et al. A programming environment for multi agent simulation based on graph representation , 2007, SCSC.