Real-Time Halftoning
暂无分享,去创建一个
[1] Roger D. Hersch,et al. Multi-color and artistic dithering , 1999, SIGGRAPH.
[2] John W. Buchanan,et al. Texture‐based Dither Matrices , 2000, Comput. Graph. Forum.
[3] Roger D. Hersch,et al. Artistic screening , 1995, SIGGRAPH.
[4] Mark J. Harris,et al. Stylized rendering techniques for scalable real-time 3D animation , 2000, NPAR '00.
[5] Erik Lindholm,et al. A user-programmable vertex engine , 2001, SIGGRAPH.
[6] Adam Finkelstein,et al. Real-time hatching , 2001, SIGGRAPH.
[7] Meenakshisundaram Gopi,et al. Hardware accelerated real time charcoal rendering , 2002, NPAR '02.
[8] John W. Buchanan,et al. Halftoning With Image-Based Dither Screens , 1999, Graphics Interface.
[9] Jan P. Allebach,et al. Digital halftoning , 2003 .
[10] Adam Finkelstein,et al. Fine tone control in hardware hatching , 2002, NPAR '02.