Visual Creation of Virtual Design Environments and Virtual Worlds Research at ISS
暂无分享,去创建一个
[1] Luis Serra,et al. The heaven and earth virtual reality: Designing applications for novice users , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.
[2] George W. Furnas,et al. Semnet: three-dimensional graphic representa-tions of large knowledge bases , 1990 .
[3] David A. Rabenhorst,et al. An Architecture for Virtual Worlds , 1992, Presence: Teleoperators & Virtual Environments.
[4] Luis Serra,et al. BrickNet: A Software Toolkit for Network-Based Virtual Worlds , 1994, Presence: Teleoperators & Virtual Environments.
[5] James M. Calvin,et al. The SIMNET virtual world architecture , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.
[6] Chris Shaw,et al. Decoupled simulation in virtual reality with the MR toolkit , 1993, TOIS.
[7] Ng Hern,et al. Dynamic FishEye Information Visualizations , 1993, Virtual Reality Systems.
[8] Christer Carlsson,et al. DIVE A multi-user virtual reality system , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.
[9] Warren Robinett,et al. Virtual-worlds research at the University of North Carolina at Chapel Hill as of February 1992 , 1992 .
[10] Kellogg S. Booth,et al. Evaluating 3D task performance for fish tank virtual worlds , 1993, TOIS.
[11] Charles Grimsdale. SuperVision - A Parallel Architecture for Virtual Reality , 1993, Virtual Reality Systems.
[12] Michael Zyda,et al. NPSNET: constructing a 3D virtual world , 1992, I3D '92.