The effect of previous programming experience on the learning of scenario-based programming
暂无分享,去创建一个
David Harel | Michal Armoni | Michal Gordon | Giora Alexandron | D. Harel | M. Armoni | Giora Alexandron | M. Gordon | Michal Gordon
[1] Judith Gal-Ezer,et al. Reductive thinking in computer science , 2006, Comput. Sci. Educ..
[2] D. Mair,et al. The Teaching of Mathematics , 1912, Nature.
[3] Mordechai Ben-Ari,et al. Constructivism in computer science education , 1998, SIGCSE '98.
[4] Richard L. Wexelblat,et al. The consequences of one's first programming language , 1980, SIGSMALL '80.
[5] B. Adelson,et al. The Role of Domain Expenence in Software Design , 1985, IEEE Transactions on Software Engineering.
[6] Milena Vujosevic-Janicic,et al. THE ROLE OF PROGRAMMING PARADIGMS IN THE FIRST PROGRAMMING COURSES , 2008 .
[7] Richard C. Anderson. The notion of schemata and the educational enterprise , 1977 .
[8] David Harel,et al. On Teaching Visual Formalisms , 2009, IEEE Software.
[9] Bruria Haberman,et al. High-School Students' Attitudes Regarding Procedural Abstraction , 2004, Education and Information Technologies.
[10] A. Strauss,et al. The discovery of grounded theory: strategies for qualitative research aldine de gruyter , 1968 .
[11] J. Roschelle,et al. Misconceptions Reconceived: A Constructivist Analysis of Knowledge in Transition , 1994 .
[12] Orit Hazzan,et al. Reducing Abstraction Level When Learning Abstract Algebra Concepts , 1999 .
[13] Helen Sharp,et al. The effect of previous software development experience on understanding the object-oriented paradigm , 1999 .
[14] Alan H. Schoenfeld,et al. Mathematical Problem Solving , 1985 .
[15] A. Strauss,et al. The Discovery of Grounded Theory , 1967 .
[16] David Harel,et al. From Play-In Scenarios to Code: An Achievable Dream , 2000, Computer.
[17] Marian Petre,et al. Why looking isn't always seeing: readership skills and graphical programming , 1995, CACM.
[18] David Harel,et al. LSCs: Breathing Life into Message Sequence Charts , 1999, Formal Methods Syst. Des..
[19] Judith Gal-Ezer,et al. What (else) should CS educators know? , 1998, CACM.
[20] Françoise Détienne,et al. The effect of object-oriented programming expertise in several dimensions of comprehension strategies , 1998, Proceedings. 6th International Workshop on Program Comprehension. IWPC'98 (Cat. No.98TB100242).
[21] Richard C. Anderson,et al. Schooling and the Acquisition of Knowledge , 1978 .
[22] Françoise Détienne,et al. Design Strategies and Knowledge in Object-Oriented Programming: Effects of Experience , 1995, Hum. Comput. Interact..
[23] David Harel,et al. Specifying and executing behavioral requirements: the play-in/play-out approach , 2003, Software & Systems Modeling.
[24] David Harel,et al. Come, let's play - scenario-based programming using LSCs and the play-engine , 2003 .
[25] L. Steffe,et al. Constructivism in education. , 1995 .
[26] R. Felder,et al. Learning and Teaching Styles in Engineering Education. , 1988 .
[27] C. Brodsky. The Discovery of Grounded Theory: Strategies for Qualitative Research , 1968 .
[28] Robert S. Rist. Schema Creation in Programming , 1989, Cogn. Sci..