A New Framework on Measuring Customer Perceived Value in Service Interface Design

This paper explored the possible ways to apply various principles of NPD, NSP and UCD, and combined them appropriately in context of mobile internet service development in order to provide a high customer value via useful and usable service design. We investigated the characteristics of mobile internet and usability problems, and identified the benefits and limitations of previous UCD principles applied to mobile internet service development. Then applicability of CPV in mobile service design has been investigated in phases of divergent and convergent thinking. During the scenario-based ideation, potential customer values can be used as ideation stimuli in the process of structured brainstorming. In divergent thinking, CPV can be applied as evaluation criteria in comparing new ideas with alternative services. For the efficient implementation, work templates for accelerated front-end UCD are developed in co-operation with mobile service staffs in Korean mobile operator. This paper could be helpful for mobile industry and practitioners to develop and evaluate new mobile internet service which reflects users' implicit needs and CPV concept in the efficient and effective way.

[1]  C. Lovelock,et al.  Principles of service marketing and management , 1999 .

[2]  Jinwoo Kim,et al.  Use Contexts for the Mobile Internet: A Longitudinal Study Monitoring Actual Use of Mobile Internet Services , 2005, Int. J. Hum. Comput. Interact..

[3]  Maria Uther Mobile Internet usability: what can 'mobile learning' learn from the past? , 2002, Proceedings. IEEE International Workshop on Wireless and Mobile Technologies in Education.

[4]  Karen Holtzblatt,et al.  Contextual design , 1997, INTR.

[5]  Abbie Griffin,et al.  The PDMA toolbook for new product development , 2002 .

[6]  David Travis E-Commerce Usability: Tools and Techniques to Perfect the On-Line Experience , 2002 .

[7]  George Buchanan,et al.  Improving mobile internet usability , 2001, WWW '01.

[8]  Barbara L. Gross,et al.  Why we buy what we buy: A theory of consumption values , 1991 .

[9]  R. Batra,et al.  Measuring the hedonic and utilitarian sources of consumer attitudes , 1991 .

[10]  Giulio Jacucci,et al.  Acting to know: improving creativity in the design of mobile services by using performances , 2002, Creativity & Cognition.

[11]  Robert G. Cooper,et al.  New Products—What Separates the Winners from the Losers and What Drives Success , 2007 .

[12]  Mona J. Fitzsimmons,et al.  New Service Development: Creating Memorable Experiences , 1999 .

[13]  G. Soutar,et al.  Consumer perceived value: The development of a multiple item scale , 2001 .

[14]  Antti Oulasvirta,et al.  Understanding mobile contexts , 2003, Personal and Ubiquitous Computing.

[15]  V. Zeithaml Consumer Perceptions of Price, Quality, and Value: A Means-End Model and Synthesis of Evidence: , 1988 .

[16]  Anu Kankainen,et al.  UCPCD: user-centered product concept design , 2003, DUX '03.

[17]  Wolfgang Ulaga,et al.  Measuring Customer- Perceived Value in Business Markets A Prerequisite for Marketing Strategy Development and Implementation , 2001 .

[18]  Nigel Bevan,et al.  International standards for HCI and usability , 2001, Int. J. Hum. Comput. Stud..

[19]  John Moran,et al.  Lessons Learned from Outstanding Corporate Innovators , 2007 .

[20]  C. Merle Crawford,et al.  New Products Management , 1983 .

[21]  Patrick van der Duin,et al.  Mobile data innovation: Lucio and the cyclic innovation model , 2004, ICEC '04.

[22]  G. S. Alʹtshuller,et al.  The Innovation Algorithm:TRIZ, systematic innovation and technical creativity , 1999 .

[23]  Jakob Nielsen,et al.  Usability engineering , 1997, The Computer Science and Engineering Handbook.

[24]  Kenneth B. Kahn The PDMA Handbook of New Product Development , 1996 .

[25]  Jan Gulliksen,et al.  The usability design process - integrating user-centered systems design in the software development process , 2003, Softw. Process. Improv. Pract..

[26]  Kristina Heinonen,et al.  Reconceptualizing customer perceived value: the value of time and place , 2004 .

[27]  Chris Conley,et al.  Contextual Research for New Product Development , 2007 .