Hand Gesture Modeling, Analysis, and Synthesis

Hand gestures are a form of communication among people. Yet we still limit human-computer interaction to cumbersome mice movements. The use of hand gestures in the eld of human-computer interaction has attracted new interest in the past several years. Special glove-based devices have been developed to analyze nger and hand motion and use them to manipulate and explore virtual worlds. To further enrich the naturalness of the interaction, different computer vision-based techniques have been brought into use. At the same time the need for more eecient systems has resulted in new gesture modeling approaches. In this paper we present a review of the most recent work related to hand gesture modeling, analysis and synthesis. We describe four major classes of hand gesture interface techniques: glove-based techniques, vision-based techniques , techniques that use drawing gestures, and other gesture analysis techniques. A brief description of more than thirty gesture-interface systems is presented with special attention focused on the systems that use computer vision techniques.

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