Inspiration choices that matter: the selection of external stimuli during ideation
暂无分享,去创建一个
Petra Badke-Schaub | Carlos Cardoso | M. Guerreiro Goncalves | P. Badke-Schaub | Carlos Cardoso | M. Gonçalves
[1] Donald A. Norman,et al. Things That Make Us Smart: Defending Human Attributes In The Age Of The Machine , 1993 .
[2] Nathalie Bonnardel,et al. Towards supporting evocation processes in creative design: A cognitive approach , 2005, Int. J. Hum. Comput. Stud..
[3] Amaresh Chakrabarti,et al. Development of a Method for Assessing Design Creativity , 2007 .
[4] Ashok K. Goel,et al. DANE: Fostering Creativity in and through Biologically Inspired Design , 2011 .
[5] Nigel Cross,et al. Creativity in the design process: co-evolution of problem–solution , 2001 .
[6] L. H. Shu,et al. Potential Limitations of Verbal Protocols in Design Experiments , 2010 .
[7] T. D. Wilson,et al. Information behaviour: an interdisciplinary perspective , 1997, Inf. Process. Manag..
[8] Glen Mullineux,et al. A framework for the requirements of capturing, storing and reusing information and knowledge in engineering design , 2002, Int. J. Inf. Manag..
[9] Lishi Kwasitsu,et al. Information-seeking behavior of design, process, and manufacturing engineers , 2003 .
[10] Brian P. Bailey,et al. Getting inspired!: understanding how and why examples are used in creative design practice , 2009, CHI.
[11] David E. Meyer,et al. Demystification of cognitive insight: Opportunistic assimilation and the prepared-mind hypothesis , 1994 .
[12] K. Holyoak,et al. Surface and structural similarity in analogical transfer , 1987, Memory & cognition.
[13] S. Mednick. The associative basis of the creative process. , 1962, Psychological review.
[14] Claudia Eckert,et al. Sources of Inspiration in Industrial Practice. The Case of Knitwear Design , 2003 .
[15] Steven M. Smith,et al. Cognition and the Creation of Ideas , 2012 .
[16] Andrew M. Webb,et al. combinFormation: Mixed-initiative composition of image and text surrogates promotes information discovery , 2008, TOIS.
[17] Kathryn Henderson,et al. On Line and On Paper: Visual Representations, Visual Culture, and Computer Graphics in Design Engineering , 1998 .
[18] Gert Pasman,et al. Designing with precedents , 2003 .
[19] L. Shu,et al. Investigating effects of oppositely related semantic stimuli on design concept creativity , 2012 .
[20] Arthur B. Markman,et al. Design by Analogy: A Study of the WordTree Method for Problem Re-Representation , 2012 .
[21] M. Stein. Creativity and Culture , 1953, Creativity in Art, Religion, and Culture.
[22] Ashok K. Goel,et al. Foraging for Inspiration: Understanding and Supporting the Online Information Seeking Practices of Biologically Inspired Designers , 2011 .
[23] John S. Gero,et al. Effects of examples on the results of a design activity , 1992, Knowl. Based Syst..
[24] D. Gentner. Structure‐Mapping: A Theoretical Framework for Analogy* , 1983 .
[25] R. Sternberg. The Nature of creativity : contemporary psychological perspectives , 1988 .
[26] A. Blackwell,et al. Graphic elicitation: using research diagrams as interview stimuli , 2006 .
[27] Ben Jonson,et al. Design ideation: the conceptual sketch in the digital age , 2005 .
[28] Bente Rasmussen,et al. Documentation in large-scale engineering design: information processing and defensive mechanisms to generate information overload , 2000 .
[29] Gabriela Goldschmidt,et al. Visual Analogy—a Strategy for Design Reasoning and Learning , 2001 .
[30] Gabriela Goldschmidt,et al. Capturing indeterminism: representation in the design problem space , 1997 .
[31] Bo T. Christensen,et al. The relationship of analogical distance to analogical function and preinventive structure: the case of engineering design , 2007, Memory & cognition.
[32] Steve J. Westerman,et al. Inspiration, images and design: an investigation of designers' information gathering strategies , 2008 .
[33] Pieter Jan Stappers,et al. Collections designers keep: Collecting visual material for inspiration and reference , 2006 .
[34] P. Lloyd,et al. Can concurrent verbalization reveal design cognition , 1995 .
[35] L. H. Shu,et al. Using language as related stimuli for concept generation , 2007, Artificial Intelligence for Engineering Design, Analysis and Manufacturing.
[36] Teresa M. Amabile,et al. ? + ? = creativity. , 2018, Public health nursing.
[37] Nathan Crilly,et al. Information and interaction requirements for software tools supporting analogical design , 2015, Artificial Intelligence for Engineering Design, Analysis and Manufacturing.
[38] Maria C. Yang,et al. Design information retrieval: a thesauri-based approach for reuse of informal design information , 2005, Engineering with Computers.
[39] Ruth Mugge,et al. A new strategy to reduce design fixation: Presenting partial photographs to designers , 2014 .
[40] M. Runco,et al. The Standard Definition of Creativity , 2012 .
[41] S. R. Rosenthal,et al. Integrating the Fuzzy Front End of New Product Development , 1997 .
[42] Gabriela Goldschmidt,et al. Inspiring design ideas with texts , 2011 .
[43] Petra Badke-Schaub,et al. The Influence of Different Pictorial Representations during Idea Generation. , 2011 .
[44] Ozgur Ozkan,et al. Cognitive strategies of analogical reasoning in design: Differences between expert and novice designers , 2013 .
[45] Jonathan Cagan,et al. THE MEANING OF "NEAR" AND "FAR": THE IMPACT OF STRUCTURING DESIGN DATABASES AND THE EFFECT OF DISTANCE OF ANALOGY ON DESIGN OUTPUT , 2012 .
[46] Lynn Silipigni Connaway,et al. What is enough? Satisficing information needs , 2007, J. Documentation.
[47] Wim Muller. Design discipline and the significance of visuo-spatial thinking , 1989 .
[48] Chris A McMahon,et al. The information requirements of engineering designers , 1992 .
[49] Carole Bouchard,et al. In Search of Design Inspiration: A Semantic-Based Approach , 2010, J. Comput. Inf. Sci. Eng..
[50] Neil A. M. Maiden,et al. Inventing Requirements with Creativity Support Tools , 2009, REFSQ.
[51] John S. Gero,et al. The structure of concurrent cognitive actions: a case study on novice and expert designers , 2002 .
[52] J. A. Buijs. The Delft Innovation Method: A Design Thinker's Guide to Innovation , 2012 .
[53] Herbert A. Simon,et al. The Structure of Ill Structured Problems , 1973, Artif. Intell..
[54] Pamela I. Ansburg,et al. Creative and analytic thinkers differ in their use of attentional resources , 2003 .
[55] Thomas J. Howard,et al. The use of creative stimuli at early stages of industrial product innovation , 2010 .
[56] M. Boden. Dimensions of creativity , 1996 .
[57] J. Shah,et al. Collaborative Sketching (C-Sketch)--An Idea Generation Technique for Engineering Design. , 2001 .
[58] D. Gentner,et al. Structure mapping in analogy and similarity. , 1997 .
[59] K. A. Ericsson,et al. Protocol Analysis: Verbal Reports as Data , 1984 .
[60] Amaresh Chakrabarti,et al. The effect of representation of triggers on design outcomes , 2008, Artificial Intelligence for Engineering Design, Analysis and Manufacturing.
[61] Thomas J. Howard,et al. Information management for creative stimuli in engineering design , 2008 .
[62] K. Holyoak,et al. Analogical problem solving , 1980, Cognitive Psychology.
[63] Christian D. Schunn,et al. Do the best design ideas (really) come from conceptually distant sources of inspiration , 2015 .
[64] Cynthia J. Atman,et al. A comparison of freshman and senior engineering design processes , 1999 .
[65] Charles M. Eastman,et al. New Directions in Design Cognition: Studies of Representation and Recall , 2001 .
[66] Colin Ware,et al. Visual Thinking for Design , 2008 .
[67] R. Sawyer. Explaining Creativity: The Science of Human Innovation , 2006 .
[68] Cynthia J. Atman,et al. Comparing freshman and senior engineering design processes: an in-depth follow-up study , 2005 .
[69] Petra Badke-Schaub,et al. What inspires designers? Preferences on inspirational approaches during idea generation , 2014 .
[70] Andruid Kerne,et al. An Experimental Method for Measuring the Emergence of New Ideas in Information Discovery , 2008, Int. J. Hum. Comput. Interact..