An efficient multi-resolution framework for high quality interactive rendering of massive point clouds using multi-way kd-trees
暂无分享,去创建一个
Renato Pajarola | Prashant Goswami | Enrico Gobbetti | Fatih Erol | Rahul Mukhi | E. Gobbetti | R. Pajarola | P. Goswami | Fatih Erol | Rahul Mukhi | Rahul Mukhi
[1] J. MacQueen. Some methods for classification and analysis of multivariate observations , 1967 .
[2] H. L. Le Roy,et al. Proceedings of the Fifth Berkeley Symposium on Mathematical Statistics and Probability; Vol. IV , 1969 .
[3] William J. Dally,et al. Point Sample Rendering , 1998, Rendering Techniques.
[4] Marc Levoy,et al. The Use of Points as a Display Primitive , 2000 .
[5] Marc Levoy,et al. QSplat: a multiresolution point rendering system for large meshes , 2000, SIGGRAPH.
[6] Carolina Cruz-Neira,et al. VR Juggler: a virtual platform for virtual reality application development , 2001, Proceedings IEEE Virtual Reality 2001.
[7] Cláudio T. Silva,et al. Out-of-core sort-first parallel rendering for cluster-based tiled displays , 2002, Parallel Comput..
[8] Cláudio T. Silva,et al. Out-of-core sort-first parallel rendering for cluster-based tiled displays , 2002 .
[9] Cláudio T. Silva,et al. Towards point-based acquisition and rendering of large real-world environments , 2002, Proceedings. XV Brazilian Symposium on Computer Graphics and Image Processing.
[10] Markus H. Gross,et al. Efficient simplification of point-sampled surfaces , 2002, IEEE Visualization, 2002. VIS 2002..
[11] Greg Humphreys,et al. Chromium: a stream-processing framework for interactive rendering on clusters , 2002, SIGGRAPH.
[12] Marc Stamminger,et al. Sequential point trees , 2003, ACM Trans. Graph..
[13] Leif Kobbelt,et al. A survey of point-based techniques in computer graphics , 2004, Comput. Graph..
[14] Renato Pajarola,et al. Point-based rendering techniques , 2004, Comput. Graph..
[15] Enrico Gobbetti,et al. Layered Point Clouds , 2004, PBG.
[16] Marc Alexa,et al. Point-based computer graphics , 2004, SIGGRAPH '04.
[17] Philippe Bekaert,et al. A Data Distribution Strategy for Parallel Point-Based Rendering , 2005, WSCG.
[18] Renato Pajarola,et al. XSplat: External Memory Multiresolution Point Visualization , 2005 .
[19] Markus H. Gross. Getting to the Point...? , 2006, IEEE Computer Graphics and Applications.
[20] Michael Wimmer,et al. Eurographics Symposium on Point-based Graphics (2006) Instant Points: Fast Rendering of Unprocessed Point Clouds , 2022 .
[21] Michael Wand,et al. Interactive Editing of Large Point Clouds , 2007, PBG@Eurographics.
[22] Markus Gross,et al. Point-Based Graphics , 2007 .
[23] Renato Pajarola,et al. Deferred blending: Image composition for single-pass point rendering , 2007, Comput. Graph..
[24] S. Dasgupta. The hardness of k-means clustering , 2008 .
[25] Darcy Copeland,et al. Getting "to the Point": The Experience of Mothers Getting Assistance for Their Adult Children Who Are Violent and Mentally Ill , 2008, Nursing research.
[26] Henry Fuchs,et al. A sorting classification of parallel rendering , 2008, SIGGRAPH 2008.
[27] Renato Pajarola,et al. Equalizer: A Scalable Parallel Rendering Framework , 2008, IEEE Transactions on Visualization and Computer Graphics.
[28] Enrico Gobbetti,et al. A point-based system for local and remote exploration of dense 3D scanned models , 2009, VAST'09.
[29] Renato Pajarola,et al. Scalable Parallel Out-of-core Terrain Rendering , 2010, EGPGV@Eurographics.
[30] Renato Pajarola,et al. High Quality Interactive Rendering of Massive Point Models Using Multi-way kd-Trees , 2010, 2010 18th Pacific Conference on Computer Graphics and Applications.
[31] Thomas Ertl,et al. Eurographics/ Ieee-vgtc Symposium on Visualization 2010 Coherent Culling and Shading for Large Molecular Dynamics Visualization , 2022 .
[32] Stefania Serafin,et al. Proceedings - IEEE Virtual Reality , 2014, IEEE Conference on Virtual Reality and 3D User Interfaces.