Towards higher quality character performance in previz
暂无分享,去创建一个
[1] S. Levine,et al. Gesture controllers , 2010, ACM Trans. Graph..
[2] Justine Cassell,et al. BEAT: the Behavior Expression Animation Toolkit , 2001, Life-like characters.
[3] Yuyu Xu,et al. A simple method for high quality artist-driven lip syncing , 2013, I3D '13.
[4] Ari Shapiro,et al. Building a Character Animation System , 2011, MIG.
[5] Stefan Kopp,et al. Increasing the expressiveness of virtual agents: autonomous generation of speech and gesture for spatial description tasks , 2009, AAMAS.
[6] Friedhelm Schwenker,et al. Investigating fuzzy-input fuzzy-output support vector machines for robust voice quality classification , 2013, Comput. Speech Lang..
[7] Sergey Levine,et al. Real-time prosody-driven synthesis of body language , 2009, ACM Trans. Graph..
[8] Hans-Peter Seidel,et al. Annotated New Text Engine Animation Animation Lexicon Animation Gesture Profiles MR : . . . JL : . . . Gesture Generation Video Annotated Gesture Script , 2007 .
[9] Radoslaw Niewiadomski,et al. Greta: an interactive expressive ECA system , 2009, AAMAS.
[10] Yuyu Xu,et al. Virtual character performance from speech , 2013, SCA '13.