The mechanics of multitasking: the choreography of perception, action, and cognition over 7.05 orders of magnitude

.................................................................................................................... xi 1. Introduction and Background ...................................................................................... 1 1.1 Outline ................................................................................................................ 5 1.2 Cognitive Modeling ............................................................................................ 6 2. Space Fortress............................................................................................................ 10 2.1 Original Rules of Play ...................................................................................... 10 2.2 Prior Research on Play Strategies..................................................................... 12 2.3 Space Fortress evolves...................................................................................... 14 2.4 Revised Space Fortress ..................................................................................... 16 2.5 Pygame Space Fortress ..................................................................................... 17 2.6 Experimental Setup........................................................................................... 19 3. Results........................................................................................................................ 23 3.1 Data................................................................................................................... 23 3.2 Strategies Reported........................................................................................... 33 3.2.1 Flight Pattern........................................................................................ 33 3.2.2 Resource Management ......................................................................... 36 3.2.3 Waiting for the Mine............................................................................ 38 4. Cognitive Model ........................................................................................................ 42 4.1 D-Bus................................................................................................................ 42 4.2 Visicon Updating .............................................................................................. 43

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