Level-0 meta-models for predicting human behavior in games
暂无分享,去创建一个
[1] David J. Cooper,et al. Evidence on the equivalence of the strategic and extensive form representation of games , 2003, J. Econ. Theory.
[2] I. Simonson,et al. Choice Based on Reasons: The Case of Attraction and Compromise Effects , 1989 .
[3] Kevin Leyton-Brown,et al. Beyond equilibrium: predicting human behaviour in normal form games , 2010, AAAI.
[4] Charles A. Holt,et al. Ten Little Treasures of Game Theory and Ten Intuitive Contradictions , 2001 .
[5] Ian Witten,et al. Data Mining , 2000 .
[6] Kevin Leyton-Brown,et al. Behavioral game theoretic models: a Bayesian framework for parameter analysis , 2012, AAMAS.
[7] R. Aumann,et al. Unraveling in Guessing Games : An Experimental Study , 2007 .
[8] Miguel A. Costa-Gomes,et al. Cognition and Behavior in Normal-Form Games: An Experimental Study , 1998 .
[9] Arad Ayala,et al. The Tennis Coach Problem: A Game-Theoretic and Experimental Study , 2012 .
[10] Dan Ariely,et al. Seeking Subjective Dominance in Multidimensional Space: An Explanation of the Asymmetric Dominance Effect , 1995 .
[11] D. Stahl,et al. Experimental evidence on players' models of other players , 1994 .
[12] Kevin Leyton-Brown,et al. Mechanical TA: Partially Automated High-Stakes Peer Grading , 2015, SIGCSE.
[13] V. Crawford,et al. Level-k Auctions: Can a Non-Equilibrium Model of Strategic Thinking Explain the Winner's Curse and Overbidding in Private-Value Auctions? , 2007 .
[14] D. Stahl,et al. Equilibrium selection and bounded rationality in symmetric normal-form games , 2007 .
[16] Stefan P. Penczynski,et al. Out of your mind: Eliciting individual reasoning in one shot games , 2014, Games Econ. Behav..
[17] Kevin Leyton-Brown,et al. Linear solvers for nonlinear games: using pivoting algorithms to find Nash equilibria in n-player games , 2011, SECO.
[18] R. Thaler,et al. Anomalies: Ultimatums, Dictators and Manners , 1995 .
[19] D. Stahl,et al. On Players' Models of Other Players: Theory and Experimental Evidence , 1995 .
[20] Radford M. Neal. Annealed importance sampling , 1998, Stat. Comput..
[21] D. Stahl,et al. Modeling and Testing for Heterogeneity in Observed Strategic Behavior , 2001, Review of Economics and Statistics.
[22] Colin Camerer,et al. A Cognitive Hierarchy Model of Games , 2004 .
[23] Andrew Caplin,et al. The Process of Choice in Guessing Games , 2010 .
[24] Colin Camerer. Behavioral Game Theory: Experiments in Strategic Interaction , 2003 .
[25] Thomas R. Palfrey,et al. Heterogeneous quantal response equilibrium and cognitive hierarchies , 2006, J. Econ. Theory.
[26] Nikolaus Hansen,et al. Completely Derandomized Self-Adaptation in Evolution Strategies , 2001, Evolutionary Computation.
[27] Ariel Rubinstein,et al. Colonel Blotto’s Top Secret Files , 2010 .
[28] T. Scharping. Hide-and-seek: China's elusive population data , 2001 .
[29] A. Rubinstein,et al. The 11-20 Money Request Game: A Level-k Reasoning Study , 2012 .
[30] R. Thaler. The Ultimatum Game , 1988 .
[31] V. Crawford,et al. Fatal Attraction: Focality, Naivete, and Sophistication in Experimental "Hide-and-Seek" Games , 2007 .
[32] Ram Ramamoorthy,et al. Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2012) , 2012, AAMAS 2012.
[33] Kevin Leyton-Brown,et al. Incentivizing Evaluation via Limited Access to Ground Truth: Peer-Prediction Makes Things Worse , 2016, ArXiv.
[34] D. Stahl,et al. Level-n bounded rationality and dominated strategies in normal-form games , 2008 .
[35] Leonard J. Savage,et al. The Theory of Statistical Decision , 1951 .
[36] Ian H. Witten,et al. Data mining: practical machine learning tools and techniques with Java implementations , 2002, SGMD.