3D imaging system for biometric applications

There is a growing interest in the use of 3D data for many new applications beyond traditional metrology areas. In particular, using 3D data to obtain shape information of both people and objects for applications ranging from identification to game inputs does not require high degrees of calibration or resolutions in the tens of micron range, but does require a means to quickly and robustly collect data in the millimeter range. Systems using methods such as structured light or stereo have seen wide use in measurements, but due to the use of a triangulation angle, and thus the need for a separated second viewpoint, may not be practical for looking at a subject 10 meters away. Even when working close to a subject, such as capturing hands or fingers, the triangulation angle causes occlusions, shadows, and a physically large system that may get in the way. This paper will describe methods to collect medium resolution 3D data, plus highresolution 2D images, using a line of sight approach. The methods use no moving parts and as such are robust to movement (for portability), reliable, and potentially very fast at capturing 3D data. This paper will describe the optical methods considered, variations on these methods, and present experimental data obtained with the approach.

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