Comparative study of the different methods of path generation for a mobile robot in a free environment

Deals with the displacement of a mobile robot in an unconstrained unstructured closed environment. The robot has to travel from the origin to a desired final point through some passing points. The authors present a survey of the different ways to perform this task. Furthermore, the authors propose an alternative original solution which uses Bezier's polynomial. A comparative simulation is presented.<<ETX>>

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