Building A Digital Learning Community For Faculty On The Internet

The exponential growth of the Internet and World Wide Web have led to increased competition in the quality of Internet services provided. Increasingly sophisticated users are no longer satisfied with dealing with static sets of information alone and expect a broad array of new services and features on Web sites. In particular, they are expecting more interactivity and want services that help them to connect with other people to exchange and discuss information they find. Engineering faculty are no exception to this trend — the Internet provides them with an opportunity to connect with colleagues and establish professional relationships based on issues around teaching and learning. NEEDS (the National Engineering Education Delivery System), a digital library for engineering education (www.needs.org) is the distributed architecture developed by Synthesis: A National Engineering Education Coalition (see www.synthesis.org) to enable the sharing of new pedagogical models based on Internet-mediated learning environments. NEEDS has undertaken an effort to learn more about its users and has found that with regards to teaching, faculty prefer to learn from one another. As a result of this research, NEEDS is experimenting with a variety of on-line services that can develop and support emerging communities among the faculty who are interested in interacting with one another in order to better use instructional technology and new pedogogies in their classrooms. In this paper, we discuss research on the potential impact of Web-based learning communities for faculty who are interested in engineering education. This research has been used in the design of the architecture necessary for NEEDS to provide and support this service.

[1]  Rob Kling,et al.  What Is Social Informatics and Why Does It Matter? , 2007, D Lib Mag..

[2]  A. Collins,et al.  Situated Cognition and the Culture of Learning , 1989 .

[3]  Elizabeth D. Mynatt,et al.  Design for network communities , 1997, CHI.

[4]  James D. Myers,et al.  Collaborative suites for experiment-oriented scientific research , 1998, INTR.

[5]  Daniel J. Brass,et al.  Changing patterns or patterns of change: the effects of a change in technology on social network str , 1990 .

[6]  Etienne Wenger,et al.  Situated Learning: Legitimate Peripheral Participation , 1991 .

[7]  Carolyn Shaffer,et al.  Creating Community Anywhere: Finding Support and Connection in a Fragmented World , 1993 .

[8]  Catherine C. Marshall,et al.  Going digital: a look at assumptions underlying digital libraries , 1995, CACM.

[9]  J. C. R. Licklider,et al.  The Computer as a Communication Device , 1968 .

[10]  Thomas Erickson,et al.  From Interface to Interplace: The Spatial Environment as a Medium for Interaction , 1993, COSIT.

[11]  Starr Roxanne Hiltz,et al.  Asynchronous learning networks as a virtual classroom , 1997, CACM.

[12]  Geri Gay,et al.  Document-centered Peer Collaborations: An Exploration of the Educational Uses of Networked Communication Technologies , 2006, J. Comput. Mediat. Commun..

[13]  Marcia C. Linn,et al.  Scaffolding scientific discussion using socially relevant representations in networked multimedia , 1998 .

[14]  S. R. Hiltz,et al.  Experiments in group decision making: Communication process and outcome in face-to-face versus computerized conferences. , 1986 .

[15]  Rena M. Palloff,et al.  Building Learning Communities in Cyberspace: Effective Strategies for the Online Classroom. Jossey-Bass Higher and Adult Education Series. , 1999 .

[16]  David L. Dollar Book Review: Building Learning Communities in Cyberspace: Effective Strategies for the Online Classroom , 2000 .

[17]  Douglas Schuler,et al.  Participatory Design: Principles and Practices , 1993 .

[18]  Jeff Kupperman,et al.  Ninth graders' use of a shared database in an internet research project: issues of collaboration and knowledge-building , 1997, CSCL.