Distributed Modeling and Rendering of Splines Using Ganith and SplineX

There are two main contributions of this paper. One is the description of the architecture of the SplineX Client/Server toolkit for interactive modeling and display of algebraic curves and surface splines over a Bernstein-Bezier(BB) basis. The second is our enhancements and experiments with the implementation of modeling and rendering algorithm dealing with algebraic surface splines. In particular, we describe the implementation of distributing the rendering process of a. spline consisting of several Bezier simplices over a network of workstations. Furthermore, we describe the use of SplineX for the interactive control and surface selection of fitting surfaces.