Adversarial patrolling games

Defender-Attacker Stackelberg games are the foundations of tools deployed for computing optimal patrolling strategies in adversarial domains such as the United states Federal Air Marshals Service and the United States Coast Guard, among others. In Stackelberg game models of these systems the attacker knows only the probability that each target is covered by the defender, but is oblivious to the detailed timing of the coverage schedule. In many real-world situations, however, the attacker can observe the current location of the defender and can exploit this knowledge to reason about the defender's future moves. We study Stackelberg security games in which the defender sequentially moves between targets, with moves constrained by an exogenously specified graph, while the attacker can observe the defender's current location and his (stochastic) policy concerning future moves.

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