Discussion on Chinese Chess decision-making system with emotion

This paper analyzes the existing decision-making system of Chinese Chess computer game, and points out some of disadvantages. Then, a new three-level decision-making system of Chinese Chess computer game is constructed. In this decision-making system, affection computing is introduced. And the system achieves the high-speed searching and decision-making top-down though affection computing. Comparing with the existing decision-making system, the three-level decision-making system is proved workable.