Product design: a vectors field-based approach for preference modelling

Taking the needs of a consumer into account is imperative in product design. In many cases, aesthetic properties are as important as technical functions. When one considers the subjective part of the requirements, the feelings, impressions, sensations or preferences customers have must be quantified and modelled in advance. This is a major challenge in industrial design. Methods and tools need to be developed so that the subjectivity of the human assessment can be captured and integrated into the design process. In this context, we propose a new method based on vectors fields for modelling customers' preferences. Our method models the preferences in a perceptual space, in which the perceptual attributes of a family of products can be described. In this paper, we have used multidimensional scaling for building the perceptual space and we have applied our method in an example based on a set of 15 cars. Using customer's preferences obtained by pairwise comparison, our method allows the modelling of complex preference structures; in particular, inconsistent and intransitive preferences. Our results are intended to provide the designer with a description of the perceptual attributes of the product and information to position the next generation of products in a high preference area.

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