Multi-dimensional visualization of large-scale marine hydrological environmental data
暂无分享,去创建一个
Zhihan Lv | Chang Liu | Tianyun Su | Zhu Cao | Xinfang Li | T. Su | Zhihan Lv | Xinfang Li | Zhu Cao | Chang Liu
[1] Timo Ropinski,et al. Advanced illumination techniques for GPU-based volume raycasting , 2008, SIGGRAPH 2008.
[2] Zhihan Lv,et al. 3D visual analysis of seabed on smartphone , 2015, ArXiv.
[3] Ken Brodlie,et al. Improving the Robustness and Accuracy of the Marching Cubes Algorithm for Isosurfacing , 2003, IEEE Trans. Vis. Comput. Graph..
[4] Björn Zehner,et al. TESSIN VISLab—laboratory for scientific visualization , 2014, Environmental Earth Sciences.
[5] Wei Wu,et al. Rapid Delaunay triangulation for randomly distributed point cloud data using adaptive Hilbert curve , 2016, Comput. Graph..
[6] Jack J. Dongarra,et al. From CUDA to OpenCL: Towards a performance-portable solution for multi-platform GPU programming , 2012, Parallel Comput..
[7] Rüdiger Westermann,et al. Acceleration techniques for GPU-based volume rendering , 2003, IEEE Visualization, 2003. VIS 2003..
[8] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[9] Marc J. van Kreveld,et al. Efficient Methods for Isoline Extraction from a TIN , 1996, Int. J. Geogr. Inf. Sci..
[10] Christian John Noon,et al. A volume rendering engine for desktops, laptops, mobile devices and immersive virtual reality systems using gpu-based volume raycasting , 2012 .
[11] R. Rew,et al. NetCDF-4 : Software Implementing an Enhanced Data Model for the Geosciences , 2007 .
[12] Zhenzhen Wang,et al. A VR-Ocean system for interactive geospatial analysis and 4D visualization of the marine environment around Antarctica , 2011, Comput. Geosci..
[13] Peng Yuan,et al. Virtual Reality Platform Based on Open Sourced Graphics Toolkit OpenSceneGraph , 2007, 2007 10th IEEE International Conference on Computer-Aided Design and Computer Graphics.
[14] Martin Breunig,et al. 3D geo-database research: Retrospective and future directions , 2011, Comput. Geosci..
[15] Simon Stegmaier,et al. A simple and flexible volume rendering framework for graphics-hardware-based raycasting , 2005, Fourth International Workshop on Volume Graphics, 2005..
[16] Russ Rew,et al. NetCDF: an interface for scientific data access , 1990, IEEE Computer Graphics and Applications.
[17] C. H. Park,et al. OpenGeoSys : An open source initiative for numerical simulation of THM / C processes in porous media , 2011 .
[18] Shan Gao,et al. 3D seabed: 3D modeling and visualization platform for the seabed , 2014, 2014 IEEE International Conference on Multimedia and Expo Workshops (ICMEW).
[19] Zhihan Lv,et al. 3D seabed modeling and visualization on ubiquitous context , 2014, SIGGRAPH ASIA Posters.
[20] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.
[21] Su Fenzhen,et al. Web-based visualization of marine environment data , 2010, 2010 18th International Conference on Geoinformatics.
[22] Erich Ess,et al. Visualizing oceanic and atmospheric flows with streamline splatting , 2006, Electronic Imaging.
[23] Jun Shingu,et al. The virtual chocolate factory: Building a real world mixed-reality system for industrial collaboration and control , 2010, 2010 IEEE International Conference on Multimedia and Expo.
[24] Yunyan Du,et al. Web-based spatiotemporal visualization of marine environment data , 2010 .
[25] Thomas Butkiewicz,et al. Multi-touch 3D exploratory analysis of ocean flow models , 2011, OCEANS'11 MTS/IEEE KONA.
[26] Yong Han,et al. Seasonal-to-decadal modes of global sea level variability derived from merged altimeter data , 2010 .