Factors influencing operator interaction with virtual objects viewed via head-mounted see-through displays: viewing conditions and rendering latency

A head mounted visual display was used in a see through format to present computer generated, space stabilized, nearby wire like virtual objects to 14 subjects. The visual requirements of their experimental tasks were similar to those needed for visually guided manual assembly of aircraft wire harnesses. In the first experiment subjects visually traced wire paths with a head referenced cursor, subjectively rated aspects of viewing, and had their vision tested before and after monocular, biocular, or stereo viewing. Only the viewing difficulty with the biocular display was adversely effected by the visual task. This viewing difficulty is likely due to conflict between looming and stereo disparity cues. A second experiment examined the precision with which operators could manually move ring shaped virtual objects over virtual paths without collision. Accuracy of performance was studied as a function of required precision, path complexity, and system response latency. Results show that high precision tracing is most sensitive to increasing latency. Ring placement with less than 1.8 cm precision will require system latency less than 50 msec before asymptotic performance is found.

[1]  Stephen R. Ellis,et al.  Judged Distance to Virtual Objects in the near Visual Field , 1995 .

[2]  Pamela Ebert Flattau,et al.  COMMITTEE ON VISION , 1991 .

[3]  Daniel J Weintraub,et al.  Human factors issues in head-up display design : the book of HUD , 1992 .

[4]  John R. Wilson Video displays, work and vision: National Research Council, 1983. Washington, DC, National Academy Press, pp 273 + xiii. US $14.50 (paperback). , 1985 .

[5]  E. C. Poulton,et al.  Tracking skill and manual control , 1974 .

[6]  Thomas P. Caudell,et al.  Calibration of head-mounted displays for augmented reality applications , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.

[7]  Thomas B. Sheridan,et al.  Remote Manipulative Control with Transmission Delay , 1963 .

[8]  P B Kruger,et al.  Changing target size is a stimulus for accommodation. , 1985, Journal of the Optical Society of America. A, Optics and image science.

[9]  G M Gauthier,et al.  Adapted head- and eye-movement responses to added-head inertia. , 1986, Aviation, space, and environmental medicine.

[10]  Stephen R. Ellis,et al.  The Relationship of Binocular Convergence and Errors in Judged Distance to Virtual Objects , 1995 .

[11]  Bernard D. Adelstein,et al.  Improved temporal response in virtual environments through system hardware and software reorganization , 1996, Electronic Imaging.

[12]  S. Ellis,et al.  Distance Perception of Stereoscopically Presented Virtual Objects Optically Superimposed on Physical Objects by a Head-Mounted See-Through Display , 1994 .

[13]  Luis Serra,et al.  Dextrous virtual work , 1996, CACM.