Simplified projective transform for reconstruction of cylindrical panorama

In this paper we propose a method of reconstruction of cylindrical panorama using simplified projective transform from the panning image on the fixed camera. For the practical construction of cylindrical panorama we consider the rotation of the camera on the Y-axis only, even though considering the rotation components on all of the X,Y,Z axis on three-dimensional space for projective transform between general panoramas. The restriction mentioned above simplifies projective transform with existing 8 degrees of freedom into the one with 4 degrees of freedom. In the results, overall computation for projective transform can be decreased to the great extents in quantify, because the number of corresponding points required for inducing the transforming formula is gone down by half. Proposed algorithm from the simulation carried out in this paper shows similar performance and decreased computational quantity compared with existing algorithm. Also, it shows the construction of cylindrical panorama using simplified projective transform.