Gesture VR: gesture interface to spatial reality
暂无分享,去创建一个
with spatial simulations by means of a novel hand gesture recognition interface technology developed at Bell Labs. A freely moving, gloveless hand is the sole input device. Image sequences of the user’s hand motions, acquired by video cameras, are processed by a computer program that recognizes gestures and calculates the hand’s parameters. This information is used for precise control of navigation in 3D space, for grasping and moving objects on the screen, or to provide a new kind of interface in video games. Users fly through the Yosemite Valley by pointing in 3D; they “grasp” and move objects to compose 3D scenes; they play a video game (such as Doom) in which a character is directed by hand pointing, and game actions are triggered by gestures.