Novel interfaces for modeling and painting
暂无分享,去创建一个
[1] S. Feiner,et al. Rubbing the Fisheye: Precise Touch-Screen Interaction with Gestures and Fisheye Views , 2003 .
[2] Jun Rekimoto,et al. HoloWall: designing a finger, hand, body, and object sensitive wall , 1997, UIST '97.
[3] Ryan Schmidt,et al. Stroke Parameterization , 2013, Comput. Graph. Forum.
[4] C. Grimm,et al. Interactive decal compositing with discrete exponential maps , 2006, SIGGRAPH 2006.
[5] Shi-Qing Xin,et al. Efficiently computing geodesic offsets on triangle meshes by the extended Xin-Wang algorithm , 2011, Comput. Aided Des..
[6] Jefferson Y. Han. Low-cost multi-touch sensing through frustrated total internal reflection , 2005, UIST.
[7] Ben Shneiderman,et al. High Precision Touchscreens: Design Strategies and Comparisons with a Mouse , 1991, Int. J. Man Mach. Stud..
[8] Tovi Grossman,et al. The design and evaluation of multitouch marking menus , 2010, CHI.
[9] HanrahanPat,et al. Direct WYSIWYG painting and texturing on 3D shapes , 1990 .
[10] Chi-Wing Fu,et al. Multi-touch techniques for exploring large-scale 3D astrophysical simulations , 2010, CHI.
[11] Andrew D. Wilson. PlayAnywhere: a compact interactive tabletop projection-vision system , 2005, UIST.
[12] Ying He,et al. Parallel and accurate Poisson disk sampling on arbitrary surfaces , 2011, SA '11.
[13] Patrick Baudisch,et al. Snap-and-go: helping users align objects without the modality of traditional snapping , 2005, CHI.
[14] Ayellet Tal,et al. FlexiStickers: photogrammetric texture mapping using casual images , 2009, SIGGRAPH 2009.
[15] A. Miyake,et al. The Cambridge Handbook of Visuospatial Thinking , 2005 .
[16] Bernd Fröhlich,et al. Two-handed direct manipulation on the responsive workbench , 1997, SI3D.
[17] W. Buxton,et al. A study in two-handed input , 1986, CHI '86.
[18] Shi-Qing Xin,et al. Interactive Applications for Sketch-Based Editable Polycube Map , 2013, IEEE Transactions on Visualization and Computer Graphics.
[19] Mike Wu,et al. Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays , 2003, UIST '03.
[20] Daniel J. Wigdor,et al. Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces , 2011, CHI.
[21] Xue-Cheng Tai,et al. A Level Set Formulation of Geodesic Curvature Flow on Simplicial Surfaces , 2010, IEEE Transactions on Visualization and Computer Graphics.
[22] Takeo Igarashi,et al. As-rigid-as-possible shape manipulation , 2005, ACM Trans. Graph..
[23] Ravin Balakrishnan,et al. EverybodyLovesSketch: 3D sketching for a broader audience , 2009, UIST '09.
[24] Renaud Blanch,et al. Semantic pointing: improving target acquisition with control-display ratio adaptation , 2004, CHI.
[25] Qian Sun,et al. Texture brush: an interactive surface texturing interface , 2013, I3D '13.
[26] Pedro V. Sander,et al. Multi-Chart Geometry Images , 2003, Symposium on Geometry Processing.
[27] Ricardo Langner,et al. Grids & guides: multi-touch layout and alignment tools , 2011, CHI.
[28] Yotam I. Gingold,et al. A direct texture placement and editing interface , 2006, UIST.
[29] Leonidas J. Guibas,et al. Non-Rigid Registration Under Isometric Deformations , 2008 .
[30] Daniel Vogel,et al. Hand occlusion on a multi-touch tabletop , 2012, CHI.
[31] B. Shneiderman,et al. Improving the accuracy of touch screens: an experimental evaluation of three strategies , 1988, CHI '88.
[32] John F. Hughes,et al. Multi-finger cursor techniques , 2006, Graphics Interface.
[33] Wang Hui-nan. Multi-Finger Gestural Interaction with 3D Volumetric Displays , 2008 .
[34] Yiying Tong,et al. Geodesics-based one-to-one parameterization of 3D triangle meshes , 2005, IEEE MultiMedia.
[35] Lijun Tang,et al. Creating touch-screens anywhere with interactive projected displays , 2003, MULTIMEDIA '03.
[36] Olga Sorkine-Hornung,et al. Bounded biharmonic weights for real-time deformation , 2011, Commun. ACM.
[37] Chi-Wing Fu,et al. A multi-touch interface for fast architectural sketching and massing , 2013, CHI.
[38] Xiaojun Bi,et al. Magic desk: bringing multi-touch surfaces into desktop work , 2011, CHI.
[39] Chi-Wing Fu,et al. Efficiently Computing Exact Geodesic Loops within Finite Steps , 2012, IEEE Transactions on Visualization and Computer Graphics.
[40] Jonathan Gibbs,et al. Painting and rendering textures on unparameterized models , 2002, ACM Trans. Graph..
[41] Radomír Mech,et al. Self-organizing tree models for image synthesis , 2009, ACM Trans. Graph..
[42] Sylvain Lefebvre,et al. Texture sprites: texture elements splatted on surfaces , 2005, I3D '05.
[43] Tony DeRose,et al. Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation , 2009, Graphics Interface.
[44] A. Polyanin,et al. Handbook of Exact Solutions for Ordinary Differential Equations , 1995 .
[45] Jun Rekimoto,et al. SmartSkin: an infrastructure for freehand manipulation on interactive surfaces , 2002, CHI.
[46] Stefan Jeschke,et al. Rendering surface details with diffusion curves , 2009, SIGGRAPH 2009.
[47] M. Sheelagh T. Carpendale,et al. Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques , 2007, CHI.
[48] Ronald E. Anderson. Social Impacts of Computing: Codes of Professional Ethics , 1992 .
[49] Yijie Han,et al. Shortest paths on a polyhedron , 1990, SCG '90.
[50] Jefferson Y. Han. Multi-touch interaction wall , 2006, SIGGRAPH '06.
[51] Steven K. Feiner,et al. Cross-dimensional gestural interaction techniques for hybrid immersive environments , 2005, IEEE Proceedings. VR 2005. Virtual Reality, 2005..
[52] Shi-Qing Xin,et al. Editable polycube map for GPU-based subdivision surfaces , 2011, SI3D.
[53] Pascal Barla,et al. Diffusion curves: a vector representation for smooth-shaded images , 2008, ACM Trans. Graph..
[54] Chi-Wing Fu,et al. LayerPaint: a multi-layer interactive 3D painting interface , 2010, CHI.
[55] Philip L. Davidson,et al. A screen-space formulation for 2D and 3D direct manipulation , 2009, UIST '09.
[56] Ali Israr,et al. TeslaTouch: electrovibration for touch surfaces , 2010, UIST.
[57] Francis K. H. Quek,et al. iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments , 2009, 2009 IEEE Virtual Reality Conference.
[58] Robert St. Amant,et al. HabilisDraw DT: a bimanual tool-based direct manipulation drawing environment , 2004, CHI EA '04.
[59] Björn Hartmann,et al. Two-handed marking menus for multitouch devices , 2011, TCHI.
[60] Marc Levoy,et al. 3D painting on scanned surfaces , 1995, I3D '95.
[61] Abhishek Ranjan,et al. Interacting with large displays from a distance with vision-tracked multi-finger gestural input , 2005, SIGGRAPH '06.
[62] Laurent D. Cohen,et al. Geodesic Remeshing Using Front Propagation , 2003, International Journal of Computer Vision.
[63] Tamy Boubekeur,et al. GeoBrush: Interactive Mesh Geometry Cloning , 2011, Comput. Graph. Forum.
[64] Y. Guiard. Asymmetric division of labor in human skilled bimanual action: the kinematic chain as a model. , 1987, Journal of motor behavior.
[65] Kup-Sze Choi,et al. Fast Rendering of Diffusion Curves with Triangles , 2012, IEEE Computer Graphics and Applications.
[66] Mark Billinghurst,et al. MozArt: a multimodal interface for conceptual 3D modeling , 2011, ICMI '11.
[67] Martin Hachet,et al. tBox: a 3d transformation widget designed for touch-screens , 2011, CHI.
[68] Abigail Sellen,et al. Two-handed input in a compound task , 1994, CHI 1994.
[69] Ivan Poupyrev,et al. Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects , 2012, CHI.
[70] Michael Garland,et al. Similarity-Based Surface Modelling Using Geodesic Fans , 2004, Symposium on Geometry Processing.
[71] Joseph S. B. Mitchell,et al. The Discrete Geodesic Problem , 1987, SIAM J. Comput..
[72] Ravin Balakrishnan,et al. ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models , 2008, UIST '08.
[73] Tony DeRose,et al. Eden: a professional multitouch tool for constructing virtual organic environments , 2011, CHI.
[74] Dennis Proffitt,et al. Cooperative bimanual action , 1997, CHI.
[75] Abigail Sellen,et al. At home with surface computing? , 2012, CHI.
[76] Otmar Hilliges,et al. Bringing physics to the surface , 2008, UIST '08.
[77] Clifton Forlines,et al. DTLens: multi-user tabletop spatial data exploration , 2005, UIST.
[78] Shumin Zhai,et al. High precision touch screen interaction , 2003, CHI '03.
[79] M. Sheelagh T. Carpendale,et al. Sticky tools: full 6DOF force-based interaction for multi-touch tables , 2009, ITS '09.
[80] Ömer Akin,et al. Strategic use of representation in architectural massing , 2004 .
[81] Tovi Grossman,et al. The design and evaluation of multi-finger mouse emulation techniques , 2009, CHI.
[82] Patrick Baudisch,et al. Precise selection techniques for multi-touch screens , 2006, CHI.
[83] William Buxton,et al. Issues and techniques in touch-sensitive tablet input , 1985, SIGGRAPH '85.
[84] Hiroshi Ishii,et al. Sensetable: a wireless object tracking platform for tangible user interfaces , 2001, CHI.
[85] Stephen Lin,et al. Diffusion curve textures for resolution independent texture mapping , 2012, ACM Trans. Graph..
[86] Andrew Blake,et al. "GrabCut" , 2004, ACM Trans. Graph..
[87] Yang Li,et al. Gesture coder: a tool for programming multi-touch gestures by demonstration , 2012, CHI.
[88] John Karat,et al. A Comparison of Menu Selection Techniques: Touch Panel, Mouse and Keyboard , 1986, Int. J. Man Mach. Stud..
[89] Shi-Qing Xin,et al. Constant-time O(1) all pairs geodesic distance query on triangle meshes , 2011, SA '11.
[90] Xing-Dong Yang,et al. See me, see you: a lightweight method for discriminating user touches on tabletop displays , 2012, CHI.
[91] Takeo Igarashi,et al. Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration , 2012, CHI.
[92] Wendy E. Mackay,et al. BiTouch and BiPad: designing bimanual interaction for hand-held tablets , 2012, CHI.
[93] Daniel J. Wigdor,et al. Direct-touch vs. mouse input for tabletop displays , 2007, CHI.
[94] Daniel J. Wigdor,et al. Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations , 2011, CHI.
[95] Kenneth C. Smith,et al. A multi-touch three dimensional touch-sensitive tablet , 1985, CHI '85.
[96] J. Koenderink,et al. The internal representation of solid shape with respect to vision , 1979, Biological Cybernetics.
[97] J A Sethian,et al. Computing geodesic paths on manifolds. , 1998, Proceedings of the National Academy of Sciences of the United States of America.
[98] Daniel J. Wigdor,et al. Designing user interfaces for multi-touch and gesture devices , 2009, CHI Extended Abstracts.
[99] Dennis Proffitt,et al. Two-handed virtual manipulation , 1998, TCHI.
[100] Francine Chen,et al. Multi-touch document folding: gesture models, fold directions and symmetries , 2011, CHI.
[101] Kok-Lim Low,et al. SandCanvas: a multi-touch art medium inspired by sand animation , 2011, CHI.
[102] John F. Hughes,et al. Indirect mappings of multi-touch input using one and two hands , 2008, CHI.
[103] Alla Sheffer,et al. Matchmaker: constructing constrained texture maps , 2003, ACM Trans. Graph..
[104] Andrew Nealen,et al. Volumetric modeling with diffusion surfaces , 2010, SIGGRAPH 2010.
[105] Peter Wonka,et al. A GPU Laplacian solver for diffusion curves and Poisson image editing , 2009, ACM Transactions on Graphics.
[106] Tony DeRose,et al. Multiresolution analysis of arbitrary meshes , 1995, SIGGRAPH.
[107] Shi-Qing Xin,et al. Improving Chen and Han's algorithm on the discrete geodesic problem , 2009, TOGS.
[108] Beryl Plimmer,et al. Origami simulator: a multi-touch experience , 2009, CHI Extended Abstracts.
[109] Bruno Lévy,et al. Least squares conformal maps for automatic texture atlas generation , 2002, ACM Trans. Graph..
[110] Pierre Dillenbourg,et al. Multi-finger interactions with papers on augmented tabletops , 2009, TEI.
[111] Ravin Balakrishnan,et al. The role of kinesthetic reference frames in two-handed input performance , 1999, UIST '99.
[112] Andruid Kerne,et al. ZeroTouch: an optical multi-touch and free-air interaction architecture , 2012, CHI.
[113] Hans Køhling Pedersen. A framework for interactive texturing on curved surfaces , 1996, SIGGRAPH.
[114] Rui Wang,et al. A Ray Tracing Approach to Diffusion Curves , 2011, EGSR '11.
[115] Ben Shneiderman,et al. Selection devices for user of an electronic encyclopedia: An empirical comparison of four possibilities , 1988, Inf. Process. Manag..