Real-Time 3D Avatars for Tele-rehabilitation in Virtual Reality
暂无分享,去创建一个
Ruzena Bajcsy | Tadej Bajd | Gregorij Kurillo | Tomaz Koritnik | R. Bajcsy | T. Bajd | G. Kurillo | T. Koritnik
[1] J. Krakauer. Motor learning: its relevance to stroke recovery and neurorehabilitation. , 2006, Current opinion in neurology.
[2] Rahul Malik,et al. Immersive environments for rehabilitation activities , 2009, ACM Multimedia.
[3] Ruzena Bajcsy,et al. Multi-camera tele-immersion system with real-time model driven data compression , 2009, The Visual Computer.
[4] Ruzena Bajcsy,et al. Computational Model of Human Creativity in Dance Choreography , 2008, AAAI Spring Symposium: Creative Intelligent Systems.
[5] Darryl Charles,et al. Serious Games for Upper Limb Rehabilitation Following Stroke , 2009, 2009 Conference in Games and Virtual Worlds for Serious Applications.
[6] T. Fukuda,et al. The stepping test: two phases of the labyrinthine reflex. , 1959, Acta oto-laryngologica.
[7] Zhong Zhou,et al. Real-time stereo-vision system for 3D teleimmersive collaboration , 2010, 2010 IEEE International Conference on Multimedia and Expo.
[8] Patrice L. Weiss,et al. Adapting an immersive virtual reality system for rehabilitation , 2003, Comput. Animat. Virtual Worlds.
[9] M. Holden,et al. Virtual Environment Training: A New Tool for Neurorehabilitation , 2002 .
[10] J. Moline,et al. Virtual reality for health care: a survey. , 1997, Studies in health technology and informatics.
[11] T. Poggio,et al. Synthesis and recognition of biological motion patterns based on linear superposition of prototypical motion sequences , 1999, Proceedings IEEE Workshop on Multi-View Modeling and Analysis of Visual Scenes (MVIEW'99).
[12] J. Bailenson,et al. The Effect of Interactivity on Learning Physical Actions in Virtual Reality , 2008 .
[13] Tadej Bajd,et al. Virtual environment for lower-extremities training. , 2008, Gait & posture.
[14] B. Dobkin. Rehabilitation after Stroke , 2005 .
[15] Heidi Sveistrup,et al. Motor rehabilitation using virtual reality , 2004, Journal of NeuroEngineering and Rehabilitation.
[16] R.S. Leder,et al. Nintendo Wii remote for computer simulated arm and wrist therapy in stroke survivors with upper extremity hemipariesis , 2008, 2008 Virtual Rehabilitation.