暂无分享,去创建一个
[1] Viktor Schuppan,et al. Liveness Checking as Safety Checking , 2002, FMICS.
[2] C.-H. Luke Ong,et al. On Model-Checking Trees Generated by Higher-Order Recursion Schemes , 2006, 21st Annual IEEE Symposium on Logic in Computer Science (LICS'06).
[3] C.-H. Luke Ong,et al. A type-directed abstraction refinement approach to higher-order model checking , 2014, POPL.
[4] Antoine Meyer,et al. Winning Regions of Higher-Order Pushdown Games , 2008, 2008 23rd Annual IEEE Symposium on Logic in Computer Science.
[5] Jochen Hoenicke,et al. Reducing liveness to safety in first-order logic , 2017, Proc. ACM Program. Lang..
[6] Marcin Jurdzinski,et al. Succinct progress measures for solving parity games , 2017, 2017 32nd Annual ACM/IEEE Symposium on Logic in Computer Science (LICS).
[7] Igor Walukiewicz,et al. Permissive strategies: from parity games to safety games , 2002, RAIRO Theor. Informatics Appl..
[8] Andrzej S. Murawski,et al. Collapsible Pushdown Automata and Recursion Schemes , 2008, 2008 23rd Annual IEEE Symposium on Logic in Computer Science.
[9] Alberto Griggio,et al. Infinite-State Liveness-to-Safety via Implicit Abstraction and Well-Founded Relations , 2016, CAV.
[10] Helmut Veith,et al. A short counterexample property for safety and liveness verification of fault-tolerant distributed algorithms , 2016, POPL.
[11] Joost Engelfriet,et al. Iterated Stack Automata and Complexity Classes , 1991, Inf. Comput..
[12] GIACOMO LENZI. THE MODAL μ-CALCULUS : A SURVEY , 2005 .
[13] Javier Esparza,et al. Reachability Analysis of Pushdown Automata: Application to Model-Checking , 1997, CONCUR.
[14] Sanjay Jain,et al. An ordered approach to solving parity games in quasi polynomial time and quasi linear space , 2017, SPIN.
[15] Andreas Podelski,et al. Proving Liveness of Parameterized Programs , 2016, 2016 31st Annual ACM/IEEE Symposium on Logic in Computer Science (LICS).
[16] Helmut Veith,et al. Decidability of Parameterized Verification , 2015, Synthesis Lectures on Distributed Computing Theory.
[17] Igor Walukiewicz,et al. The Complexity of Games on Higher Order Pushdown Automata , 2007, ArXiv.
[18] Naoki Kobayashi,et al. A ZDD-Based Efficient Higher-Order Model Checking Algorithm , 2014, APLAS.
[19] C.-H. Luke Ong,et al. TravMC2: higher-order model checking for alternating parity tree automata , 2014, SPIN.
[20] Souhei Ito,et al. Practical Alternating Parity Tree Automata Model Checking of Higher-Order Recursion Schemes , 2013, APLAS.
[21] Andreas Podelski,et al. Transition invariants , 2004, Proceedings of the 19th Annual IEEE Symposium on Logic in Computer Science, 2004..
[22] Andreas Podelski,et al. Transition Invariants and Transition Predicate Abstraction for Program Termination , 2011, TACAS.
[23] Wladimir Fridman,et al. Playing Pushdown Parity Games in a Hurry , 2012, GandALF.
[24] Igor Walukiewicz,et al. Pushdown Processes: Games and Model-Checking , 1996, Inf. Comput..
[25] Pawel Urzyczyn,et al. Higher-Order Pushdown Trees Are Easy , 2002, FoSSaCS.
[26] Viktor Schuppan,et al. Liveness Checking as Safety Checking for Infinite State Spaces , 2006, INFINITY.
[27] Cristian S. Calude,et al. Deciding parity games in quasipolynomial time , 2017, STOC.
[28] Fabio Somenzi,et al. Safety first: A two-stage algorithm for LTL games , 2009, 2009 Formal Methods in Computer-Aided Design.
[29] Naoki Kobayashi,et al. Saturation-Based Model Checking of Higher-Order Recursion Schemes , 2013, CSL.
[30] Dietmar Berwanger,et al. On the Power of Imperfect Information , 2008, FSTTCS.