Cooperative Artefacts: Assessing Real World Situations with Embedded Technology

Ubiquitous computing is giving rise to applications that interact very closely with activity in the real world, usually involving instrumentation of environments. In contrast, we propose Cooperative Artefacts that are able to cooperatively assess their situation in the world, without need for supporting infrastructure in the environment. The Cooperative Artefact concept is based on embedded domain knowledge, perceptual intelligence, and rule-based inference in movable artefacts. We demonstrate the concept with design and implementation of augmented chemical containers that are able to detect and alert potentially hazardous situations concerning their storage.

[1]  Philip Robinson,et al.  eSeal - A System for Enhanced Electronic Assertion of Authenticity and Integrity , 2004, Pervasive.

[2]  Kent Larson,et al.  Activity Recognition in the Home Using Simple and Ubiquitous Sensors , 2004, Pervasive.

[3]  Albrecht Schmidt,et al.  Mediacups: experience with design and use of computer-augmented everyday artefacts , 2001, Comput. Networks.

[4]  Paul Lukowicz,et al.  Recognizing Workshop Activity Using Body Worn Microphones and Accelerometers , 2004, Pervasive.

[5]  Michael Wooldridge,et al.  Autonomous agents and multi-agent systems , 2014 .

[6]  Tsutomu Terada,et al.  Ubiquitous Chip: A Rule-Based I/O Control Device for Ubiquitous Computing , 2004, Pervasive.

[7]  Albrecht Schmidt,et al.  Advanced Interaction in Context , 1999, HUC.

[8]  Bill N. Schilit,et al.  Context-Aware Computing Applications , 1994, 1994 First Workshop on Mobile Computing Systems and Applications.

[9]  Gregory D. Abowd,et al.  The Aware Home: A Living Laboratory for Ubiquitous Computing Research , 1999, CoBuild.

[10]  Mik Lamming,et al.  SPECx: Another Approach to Human Context and Activity Sensing Research, Using Tiny Peer-to-Peer Wireless Computers , 2003, UbiComp.

[11]  Anind K. Dey,et al.  UbiComp 2003: Ubiquitous Computing , 2003, Lecture Notes in Computer Science.

[12]  Qun Li,et al.  Distributed algorithms for guiding navigation across a sensor network , 2003, MobiCom '03.

[13]  Bernt Schiele,et al.  Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts , 2001, UbiComp.

[14]  F. Perera Uncovering new clues to cancer risk. , 1996, Scientific American.

[15]  George Buchanan,et al.  An Evaluation of WebTwig - A Site Outliner for Handheld Web Access , 1999, HUC.

[16]  Nicholas R. Jennings,et al.  A Roadmap of Agent Research and Development , 2004, Autonomous Agents and Multi-Agent Systems.

[17]  Florian Michahelles,et al.  Proactive Instructions for Furniture Assembly , 2002, UbiComp.

[18]  Alfred Horn,et al.  On sentences which are true of direct unions of algebras , 1951, Journal of Symbolic Logic.

[19]  Christian Floerkemeier,et al.  Interaction in pervasive computing settings using Bluetooth-enabled active tags and passive RFID technology together with mobile phones , 2003, Proceedings of the First IEEE International Conference on Pervasive Computing and Communications, 2003. (PerCom 2003)..

[20]  Alex Pentland,et al.  Visual contextual awareness in wearable computing , 1998, Digest of Papers. Second International Symposium on Wearable Computers (Cat. No.98EX215).

[21]  Robert Grimm,et al.  Systems Support for Ubiquitous Computing: A Case Study of Two Implementations of Labscape , 2002, Pervasive.

[22]  Ian F. Akyildiz,et al.  Wireless sensor networks: a survey , 2002, Comput. Networks.

[23]  Sidney Fels,et al.  Reactive Environments: Throwing Away Your Keyboard and Mouse , 1997 .

[24]  Bill Serra,et al.  People, Places, Things: Web Presence for the Real World , 2002, Mob. Networks Appl..

[25]  James A. Landay,et al.  Siren: Context-aware Computing for Firefighting , 2004, Pervasive.

[26]  Andrew E. Fano,et al.  The future of business services in the age of ubiquitous computing , 2002, CACM.

[27]  Albrecht Schmidt,et al.  Applying wearable sensors to avalanche rescue , 2003, Comput. Graph..

[28]  Andy Hopper,et al.  Implementing a Sentient Computing System , 2001, Computer.

[29]  Gregory D. Abowd,et al.  A Conceptual Framework and a Toolkit for Supporting the Rapid Prototyping of Context-Aware Applications , 2001, Hum. Comput. Interact..

[30]  Sidney Fels,et al.  Reactive environments , 1997, CACM.

[31]  Jun Rekimoto,et al.  CyberCode: designing augmented reality environments with visual tags , 2000, DARE '00.

[32]  Alex Pentland,et al.  Visual Context Awareness via Wearable Computing , 1998 .

[33]  Roy Want,et al.  Bridging physical and virtual worlds with electronic tags , 1999, CHI '99.

[34]  Barry Brumitt,et al.  EasyLiving: Technologies for Intelligent Environments , 2000, HUC.