New Game Paradigm for IoT Systems

[1]  Xiaojiang Chen,et al.  A QoS Architecture for IOT , 2011, 2011 International Conference on Internet of Things and 4th International Conference on Cyber, Physical and Social Computing.

[2]  S. Kim Reversed Stackelberg bandwidth-sharing game for cognitive multi-hop cellular networks , 2012, IET Commun..

[3]  L. Kamas,et al.  Distributive and reciprocal fairness: What can we learn from the heterogeneity of social preferences? , 2012 .

[4]  Stephen B. Wicker,et al.  Game theory in communications: motivation, explanation, and application to power control , 2001, GLOBECOM'01. IEEE Global Telecommunications Conference (Cat. No.01CH37270).

[5]  Melvin Dresher,et al.  A Sampling Inspection Problem in Arms Control Agreements: A Game-Theoretic Analysis , 1962 .

[6]  Kwang-Cheng Chen,et al.  Machine-to-Machine Communications for Healthcare , 2012, J. Comput. Sci. Eng..

[7]  Tetsuya Shimokawa,et al.  Evolutionary Foundation of Bounded Rationality in a Financial Market , 2013, IEEE Transactions on Evolutionary Computation.

[8]  Sungyoung Lee,et al.  A Survey on Key Management Strategies for Different Applications of Wireless Sensor Networks , 2010, J. Comput. Sci. Eng..

[9]  Long Bao Le,et al.  Distributed Base Station Association and Power Control for Heterogeneous Cellular Networks , 2014, IEEE Transactions on Vehicular Technology.

[10]  Tijani Chahed,et al.  Framework for Resource Allocation in Heterogeneous Wireless Networks Using Game Theory , 2006, EuroNGI Workshop.

[11]  Alessandro Tavoni,et al.  Incorporating Fairness Motives into the Impulse Balance Equilibrium and Quantal Response Equilibrium Concepts: An Application to 2x2 Games , 2009 .

[12]  Sridhar Mahadevan,et al.  Average reward reinforcement learning: Foundations, algorithms, and empirical results , 2004, Machine Learning.

[13]  Hyunsoo Yoon,et al.  A Survey on Communication Protocols for Wireless Sensor Networks , 2013, J. Comput. Sci. Eng..

[14]  Tamma Bheemarjuna Reddy,et al.  Class based priority scheduling to support Machine to Machine communications in LTE systems , 2014, 2014 Twentieth National Conference on Communications (NCC).

[15]  Colin Camerer Progress in Behavioral Game Theory , 1997 .

[16]  Omkar J. Tilak,et al.  On epsilon-optimality of the pursuit learning algorithm , 2011, ArXiv.

[17]  Wei Xiong,et al.  Ambiguous games played by players with ambiguity aversion and minimax regret , 2014, Knowl. Based Syst..

[18]  Sungwook Kim,et al.  A repeated Bayesian auction game for cognitive radio spectrum sharing scheme , 2013, Comput. Commun..

[19]  Ling Li,et al.  QoS-Aware Scheduling of Services-Oriented Internet of Things , 2014, IEEE Transactions on Industrial Informatics.

[20]  G. Klir,et al.  Bayesian inference based on fuzzy probabilities , 1996, Proceedings of IEEE 5th International Fuzzy Systems.

[21]  Colin Camerer,et al.  A Cognitive Hierarchy Model of Games , 2004 .

[22]  Giancarlo Fortino,et al.  Integration of agent-based and Cloud Computing for the smart objects-oriented IoT , 2014, Proceedings of the 2014 IEEE 18th International Conference on Computer Supported Cooperative Work in Design (CSCWD).

[23]  Theo Offerman,et al.  Encouraging compliance: bonuses versus fines in inspection games , 2014 .

[24]  Mischa Dohler,et al.  Docitive networks: an emerging paradigm for dynamic spectrum management [Dynamic Spectrum Management] , 2010, IEEE Wireless Communications.

[25]  Amitav Mukherjee,et al.  Diffusion of Cooperative Behavior in Decentralized Cognitive Radio Networks With Selfish Spectrum Sensors , 2013, IEEE Journal of Selected Topics in Signal Processing.

[26]  Jie Xu,et al.  A Modeling of Game Learning Theory Based on Fairness , 2010 .

[27]  Ana Galindo-Serrano,et al.  Distributed Q-Learning for Aggregated Interference Control in Cognitive Radio Networks , 2010, IEEE Transactions on Vehicular Technology.

[28]  Mohsen Guizani,et al.  Distributed rate and admission control in home M2M networks: A non-cooperative game approach , 2011, 2011 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS).

[29]  S. Kim Adaptive online power control scheme based on the evolutionary game theory , 2011, IET Commun..

[30]  Choong Seon Hong,et al.  The Life Cycle of the Rendezvous Problem of Cognitive Radio Ad Hoc Networks: A Survey , 2013, J. Comput. Sci. Eng..

[31]  M. Rabin Published by: American , 2022 .

[32]  William Liu,et al.  TIGER: A Trust-based Intelligent Geographical Energy-aware Routing for Smart Grid Communication Networks , 2013, 2013 12th IEEE International Conference on Trust, Security and Privacy in Computing and Communications.

[33]  Ray-Guang Cheng,et al.  Performance Analysis of Two-Level QoS Scheduler for Wireless Backhaul Networks , 2012, IEEE Transactions on Vehicular Technology.

[34]  Peter Vrancx,et al.  Decentralized Learning in Markov Games , 2008, IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics).

[35]  Bo Li,et al.  Non-cooperative power control for wireless ad hoc networks with repeated games , 2007, IEEE Journal on Selected Areas in Communications.

[36]  Dusit Niyato,et al.  Distributed resource allocation in wireless networks under uncertainty and application of Bayesian game , 2011, IEEE Communications Magazine.

[37]  Ernesto Damiani,et al.  Many-player inspection games in networked environments , 2013, 2013 7th IEEE International Conference on Digital Ecosystems and Technologies (DEST).

[38]  Colin Camerer,et al.  Behavioral Game Theory: Thinking, Learning and Teaching , 2001 .

[39]  Mihaela van der Schaar,et al.  Bargaining Strategies for Networked Multimedia Resource Management , 2007, IEEE Transactions on Signal Processing.

[40]  Kwang-Cheng Chen,et al.  Massive Access Management for QoS Guarantees in 3GPP Machine-to-Machine Communications , 2011, IEEE Communications Letters.

[41]  Michael Maschler,et al.  A price leadership method for solving the inspector's non-constant-sum game , 1966 .

[42]  Leonard J. Savage,et al.  The Theory of Statistical Decision , 1951 .

[43]  J. Wal Discounted Markov games; successive approximation and stopping times , 1977 .

[44]  Wayes Tushar,et al.  Multi-Source–Destination Distributed Wireless Networks: Pareto-Efficient Dynamic Power Control Game With Rapid Convergence , 2014, IEEE Transactions on Vehicular Technology.

[45]  K. J. Ray Liu,et al.  Dynamic Chinese Restaurant Game: Theory and Application to Cognitive Radio Networks , 2014, IEEE Transactions on Wireless Communications.

[46]  Dhananjay Singh,et al.  A survey of Internet-of-Things: Future vision, architecture, challenges and services , 2014, 2014 IEEE World Forum on Internet of Things (WF-IoT).

[47]  Wei Xiong Games under Ambiguous Payoffs and Optimistic Attitudes , 2014, J. Appl. Math..

[48]  Wei Xiong,et al.  Games with Ambiguous Payoffs and Played by Ambiguity and Regret Minimising Players , 2012, Australasian Conference on Artificial Intelligence.

[49]  Dong-Jun Lee,et al.  Adaptive Random Access for Cooperative Spectrum Sensing in Cognitive Radio Networks , 2015, IEEE Transactions on Wireless Communications.

[50]  Anton Schwartz,et al.  A Reinforcement Learning Method for Maximizing Undiscounted Rewards , 1993, ICML.

[51]  Colin Camerer,et al.  Behavioral Game Theory Experiments and Modeling , 2015 .

[52]  Rudolf Avenhaus,et al.  Applications of inspection games , 2004 .

[53]  Dharma P. Agrawal,et al.  QoS and energy aware routing for real-time traffic in wireless sensor networks , 2006, Comput. Commun..