Mean Field Stackelberg Games: Aggregation of Delayed Instructions

In this paper, we consider an $N$-player interacting strategic game in the presence of a (endogenous) dominating player, who gives direct influence on individual agents, through its impact on their control in the sense of Stackelberg game, and then on the whole community. Each individual agent is subject to a delay effect on collecting information, specifically at a delay time, from the dominating player. The size of his delay is completely known by the agent, while to others, including the dominating player, his delay plays as a hidden random variable coming from a common fixed distribution. By invoking a noncanonical fixed point property, we show that for a general class of finite $N$-player games, each of them converges to the mean field counterpart which may possess an optimal solution that can serve as an $\epsilon$-Nash equilibrium for the corresponding finite $N$-player game. Second, we provide, with explicit solutions, a comprehensive study on the corresponding linear quadratic mean field games of...

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