Popup workshop: computationally enhanced paper engineering for children
暂无分享,去创建一个
[1] Malcolm McCullough,et al. Abstracting Craft: The Practiced Digital Hand , 1996 .
[2] Michael Eisenberg,et al. Integrating craft materials and computation , 1999, Knowl. Based Syst..
[3] John Cave,et al. Teachers' beliefs about the value of making , 1997 .
[4] Patricia Marks Greenfield,et al. Weaving Generations Together: Evolving Creativity in the Maya of Chiapas , 2004 .
[5] John Seymour. The forgotten crafts , 1990 .
[6] Laurence A. Basirico. The art and craft fair: A new institution in an old art world , 1986 .
[7] Ruth B. Ekstrom,et al. Manual for kit of factor-referenced cognitive tests , 1976 .
[8] Brent Davis,et al. Fractal Cards: A Space for Exploration in Geometry and Discrete Mathematics. , 1998 .
[9] Rhonda Harris Taylor,et al. Pop‐up books: an introductory guide , 2003 .
[10] Rob Johnsey,et al. Observing the way primary children design and make in the classroom: an analysis of the behaviours exhibited , 1993 .
[11] Michael Eisenberg,et al. Electronic/computational textiles and children's crafts , 2006, IDC '06.
[12] Paul Forrester,et al. The pop-up book : step-by-step instructions for creating over 100 original paper projects , 1993 .
[13] Robert Sabuda. Making the Paper Listen and Obey , 2005 .
[14] Jérôme Dupire,et al. Digitization and 3D modeling of movable books , 2005, Proceedings of the 5th ACM/IEEE-CS Joint Conference on Digital Libraries (JCDL '05).
[15] Al Hurwitz,et al. Children and their art; methods for the elementary school , 1959 .
[16] Johnny Gruelle. Raggedy Ann and Andy and the Camel with the Wrinkled Knees , 1977 .
[17] Sarah Abrahams,et al. The Potter's Eye: Art and Tradition in North Carolina Pottery , 2006 .
[18] Michael Charlesworth. The Panorama , 2000 .
[19] Alice Reed Morrison,et al. The Stone Carvers: Master Craftsmen of Washington National Cathedral (review) , 2002 .
[20] Hiroshi Uno,et al. Computer aided design for Origamic Architecture models with voxel data structure , 2003 .
[21] N. Howard. The Book: The Life Story of a Technology , 2005 .
[22] Claire Golomb,et al. Art and the Young Child: Another Look at the Developmental Question. , 1993 .
[23] Mark Hiner. Paper Engineering for Pop-Up Books and Cards , 1985 .
[24] Ramón Llull,et al. Doctor Illuminatus: A Ramon Llull Reader , 1993 .
[25] A. Dani,et al. Arts and Crafts , 2020, Walks on the Ground.
[26] M. Csíkszentmihályi,et al. The meaning of things: Coding categories and definitions , 1981 .
[27] P. Shannon,et al. Developing an Understanding of Literacy through Production of Pop-Up Books , 1985 .
[28] Nancy Sweezy. Raised in Clay : The Southern Pottery Tradition , 1984 .
[29] Michael Eisenberg,et al. Programming computationally enhanced craft items , 2002 .
[30] Brenda Miller Power,et al. Pop-Ups: The Rise and Fall of One Convention in a First Grade Writing Workshop. , 1991 .
[31] Y. T. Lee,et al. A Study on the Boundary Conditions of 90° Paper Pop-up Structures , 2004 .
[32] Wei Li Zhang,et al. Placement and compaction of nonconvex polygons for clothing manufacture , 1992 .
[33] Edward Lucie-Smith,et al. The story of craft: the craftsman's role in society , 1981 .
[34] Else Regensteiner. The art of weaving , 1970 .
[35] David Lewis,et al. Children's literature: An illustrated history , 1995 .
[36] Gary Greenberg,et al. The Pop-Up Book of Phobias , 1999 .
[37] Michael Eisenberg,et al. Machineshop: a design environment for supporting children's construction of mechanical reasoning and spatial cognition , 2006 .
[38] Andrzej Ehrenfeucht,et al. An educational program for paper sculpture: a case study in the design of software to enhance children's spatial cognition , 1999 .
[39] Paul Ferris. Pop-o-Mania: How to Create Your Own Pop-Ups , 1977 .
[40] Andrew S. Glassner. Interactive Pop-up Card Design, Part 2 , 2002, IEEE Computer Graphics and Applications.
[41] Andrew S. Glassner. Interactive Pop-up Card Design, Part 1 , 2002 .
[42] Y.T. Lee,et al. Mathematical modelling and simulation of pop-up books , 1996, Comput. Graph..
[43] Eloise Ramsey. Children's Books of the Year , 1935 .
[44] Lewis Carroll,et al. Alice in (pop-up) Wonderland , 2003 .
[45] L. Knowles. Literacy through the Book Arts , 1996 .
[46] Michael Eisenberg,et al. Computer-assisted pop-up design for children: computationally enriched paper engineering , 2006 .
[47] Hiromasa Suzuki,et al. Computer aided design for Origamic Architecture models with polygonal representation , 2004, Proceedings Computer Graphics International, 2004..