Shading-based refinement on volumetric signed distance functions
暂无分享,去创建一个
Matthias Nießner | Christian Theobalt | Marc Stamminger | Chenglei Wu | Michael Zollhöfer | Angela Dai | Matthias Innmann | M. Zollhöfer | C. Theobalt | M. Nießner | Angela Dai | M. Stamminger | Chenglei Wu | M. Innmann | Matthias Innmann
[1] Christian Theobalt,et al. On-set performance capture of multiple actors with a stereo camera , 2013, ACM Trans. Graph..
[2] Roberto Cipolla,et al. Multiview Photometric Stereo , 2008, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[3] Daniel Cremers,et al. A Super-Resolution Framework for High-Accuracy Multiview Reconstruction , 2013, International Journal of Computer Vision.
[4] John Hart,et al. ACM Transactions on Graphics , 2004, SIGGRAPH 2004.
[5] Andrew W. Fitzgibbon,et al. Real-time non-rigid reconstruction using an RGB-D camera , 2014, ACM Trans. Graph..
[6] Marsette Vona,et al. Moving Volume KinectFusion , 2012, BMVC.
[7] Sebastian Thrun,et al. 3D shape scanning with a time-of-flight camera , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[8] Dani Lischinski,et al. Joint bilateral upsampling , 2007, SIGGRAPH 2007.
[9] Luc Van Gool,et al. In-hand scanning with online loop closure , 2009, 2009 IEEE 12th International Conference on Computer Vision Workshops, ICCV Workshops.
[10] Tony DeRose,et al. Surface reconstruction from unorganized points , 1992, SIGGRAPH.
[11] William T. Freeman,et al. Diffuse reflectance imaging with astronomical applications , 2011, 2011 International Conference on Computer Vision.
[12] Shahram Izadi,et al. Real-time shading-based refinement for consumer depth cameras , 2014, ACM Trans. Graph..
[13] Richard Szeliski,et al. Building Rome in a day , 2009, ICCV.
[14] Jiawen Chen,et al. Scalable real-time volumetric surface reconstruction , 2013, ACM Trans. Graph..
[15] Szymon Rusinkiewicz,et al. Efficiently combining positions and normals for precise 3D geometry , 2005, ACM Trans. Graph..
[16] Nassir Navab,et al. Coloured signed distance fields for full 3D object reconstruction , 2014, BMVC.
[17] Ping-Sing Tsai,et al. Shape from Shading: A Survey , 1999, IEEE Trans. Pattern Anal. Mach. Intell..
[18] Stephen Lin,et al. Estimation of Intrinsic Image Sequences from Image+Depth Video , 2012, ECCV.
[19] M. Goesele,et al. Floating scale surface reconstruction , 2014, ACM Trans. Graph..
[20] Daniel Cremers,et al. Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions , 2013, Robotics: Science and Systems.
[21] Sebastian Thrun,et al. LidarBoost: Depth superresolution for ToF 3D shape scanning , 2009, CVPR.
[22] Hans-Peter Seidel,et al. Coherent Spatiotemporal Filtering, Upsampling and Rendering of RGBZ Videos , 2012, Comput. Graph. Forum.
[23] Andrew J. Davison,et al. Live dense reconstruction with a single moving camera , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[24] Steven M. Seitz,et al. Photo tourism: exploring photo collections in 3D , 2006, ACM Trans. Graph..
[25] Jan Bender,et al. Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications , 2013, Comput. Graph. Forum.
[26] Marc Levoy,et al. Real-time 3D model acquisition , 2002, ACM Trans. Graph..
[27] Sebastian Thrun,et al. Upsampling range data in dynamic environments , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[28] Michael S. Brown,et al. High quality depth map upsampling for 3D-TOF cameras , 2011, 2011 International Conference on Computer Vision.
[29] Marc Levoy,et al. The digital Michelangelo project: 3D scanning of large statues , 2000, SIGGRAPH.
[30] Sebastian Thrun,et al. An Application of Markov Random Fields to Range Sensing , 2005, NIPS.
[31] K. Hartmann,et al. Data-Fusion of PMD-Based Distance-Information and High-Resolution RGB-Images , 2007, 2007 International Symposium on Signals, Circuits and Systems.
[32] Vladlen Koltun,et al. A Simple Model for Intrinsic Image Decomposition with Depth Cues , 2013, 2013 IEEE International Conference on Computer Vision.
[33] Paul Debevec,et al. The Light Stages and Their Applications to Photoreal Digital Actors , 2012, SIGGRAPH 2012.
[34] Andrew W. Fitzgibbon,et al. KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera , 2011, UIST.
[35] Richard K. Beatson,et al. Reconstruction and representation of 3D objects with radial basis functions , 2001, SIGGRAPH.
[36] Marcus A. Magnor,et al. A Survey on Time-of-Flight Stereo Fusion , 2013, Time-of-Flight and Depth Imaging.
[37] Shahram Izadi,et al. MonoFusion: Real-time 3D reconstruction of small scenes with a single web camera , 2013, 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
[38] Tim Weyrich,et al. Real-Time 3D Reconstruction in Dynamic Scenes Using Point-Based Fusion , 2013, 2013 International Conference on 3D Vision.
[39] StammingerMarc,et al. Shading-based refinement on volumetric signed distance functions , 2015 .
[40] In-So Kweon,et al. High Quality Shape from a Single RGB-D Image under Uncalibrated Natural Illumination , 2013, 2013 IEEE International Conference on Computer Vision.
[41] Derek Bradley,et al. Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion , 2012, ECCV.
[42] Sebastian Thrun,et al. A Noise‐aware Filter for Real‐time Depth Upsampling , 2008 .
[43] Stephen Lin,et al. Shading-Based Shape Refinement of RGB-D Images , 2013, 2013 IEEE Conference on Computer Vision and Pattern Recognition.
[44] Hans-Peter Seidel,et al. Relighting objects from image collections , 2009, 2009 IEEE Conference on Computer Vision and Pattern Recognition.
[45] Vladlen Koltun,et al. Color map optimization for 3D reconstruction with consumer depth cameras , 2014, ACM Trans. Graph..
[46] Berthold K. P. Horn. Obtaining shape from shading information , 1989 .
[47] John J. Leonard,et al. Kintinuous: Spatially Extended KinectFusion , 2012, AAAI 2012.
[48] Dieter Fox,et al. RGB-D mapping: Using Kinect-style depth cameras for dense 3D modeling of indoor environments , 2012, Int. J. Robotics Res..
[49] Matthias Nießner,et al. Real-time 3D reconstruction at scale using voxel hashing , 2013, ACM Trans. Graph..
[50] Andrew W. Fitzgibbon,et al. KinectFusion: Real-time dense surface mapping and tracking , 2011, 2011 10th IEEE International Symposium on Mixed and Augmented Reality.
[51] Andrew W. Fitzgibbon,et al. Bundle Adjustment - A Modern Synthesis , 1999, Workshop on Vision Algorithms.
[52] Richard Szeliski,et al. A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms , 2006, 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'06).
[53] Xi Wang,et al. High-Resolution Stereo Datasets with Subpixel-Accurate Ground Truth , 2014, GCPR.
[54] Hans-Peter Seidel,et al. Shading-based dynamic shape refinement from multi-view video under general illumination , 2011, 2011 International Conference on Computer Vision.
[55] Pat Hanrahan,et al. A signal-processing framework for inverse rendering , 2001, SIGGRAPH.
[56] Jeffrey B. Mulligan,et al. Surface Determination by Photometric Ranging , 2004, 2004 Conference on Computer Vision and Pattern Recognition Workshop.
[57] Marc Levoy,et al. A volumetric method for building complex models from range images , 1996, SIGGRAPH.
[58] Michael M. Kazhdan,et al. Poisson surface reconstruction , 2006, SGP '06.
[59] Matthijs C. Dorst. Distinctive Image Features from Scale-Invariant Keypoints , 2011 .
[60] Olivier D. Faugeras,et al. Shape from shading: a well-posed problem? , 2005, 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05).
[61] Paul E. Debevec,et al. Multiview face capture using polarized spherical gradient illumination , 2011, ACM Trans. Graph..