Incentive Allocation to Sequential Decision-Making Sensors in Mobile Crowdsensing
暂无分享,去创建一个
[1] Fan Ye,et al. Mobile crowdsensing: current state and future challenges , 2011, IEEE Communications Magazine.
[2] Xi Fang,et al. Crowdsourcing to smartphones: incentive mechanism design for mobile phone sensing , 2012, Mobicom '12.
[3] Peter I. Frazier,et al. Mean Field Equilibria for Competitive Exploration in Resource Sharing Settings , 2016, WWW.
[4] Jean C. Walrand,et al. Incentive mechanisms for smartphone collaboration in data acquisition and distributed computing , 2012, 2012 Proceedings IEEE INFOCOM.
[5] Yunhao Liu,et al. Incentives for Mobile Crowd Sensing: A Survey , 2016, IEEE Communications Surveys & Tutorials.
[6] Merkourios Karaliopoulos,et al. First learn then earn: optimizing mobile crowdsensing campaigns through data-driven user profiling , 2016, MobiHoc.
[7] Krzysztof Szajowski,et al. Markov stopping games with random priority , 1994, Math. Methods Oper. Res..
[8] Peng Ning,et al. A multi-player Markov stopping game for delay-tolerant and opportunistic resource sharing networks , 2016, IEEE INFOCOM 2016 - The 35th Annual IEEE International Conference on Computer Communications.
[9] Dimitri P. Bertsekas,et al. Dynamic Programming and Optimal Control, Two Volume Set , 1995 .
[10] Lin Gao,et al. Providing long-term participation incentive in participatory sensing , 2015, 2015 IEEE Conference on Computer Communications (INFOCOM).
[11] Iordanis Koutsopoulos,et al. Optimal incentive-driven design of participatory sensing systems , 2013, 2013 Proceedings IEEE INFOCOM.
[12] Yutaka Arakawa,et al. Gamification-based incentive mechanism for participatory sensing , 2014, 2014 IEEE International Conference on Pervasive Computing and Communication Workshops (PERCOM WORKSHOPS).