Towards Intelligent Aircraft Through Deep Reinforcement Learning
暂无分享,去创建一个
[1] Peter Norvig,et al. Artificial Intelligence: A Modern Approach , 1995 .
[2] Demis Hassabis,et al. Mastering the game of Go without human knowledge , 2017, Nature.
[3] Stefan Schaal,et al. Policy Gradient Methods for Robotics , 2006, 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[4] Yuval Tassa,et al. Emergence of Locomotion Behaviours in Rich Environments , 2017, ArXiv.
[5] Yoshua Bengio,et al. Generative Adversarial Nets , 2014, NIPS.
[6] Sergey Levine,et al. Trust Region Policy Optimization , 2015, ICML.
[7] Roland Siegwart,et al. RotorS—A Modular Gazebo MAV Simulator Framework , 2016 .
[8] Richard S. Sutton,et al. Reinforcement Learning: An Introduction , 1998, IEEE Trans. Neural Networks.
[9] Roland Siegwart,et al. Control of a Quadrotor With Reinforcement Learning , 2017, IEEE Robotics and Automation Letters.
[10] Demis Hassabis,et al. Mastering the game of Go with deep neural networks and tree search , 2016, Nature.
[11] Alec Radford,et al. Proximal Policy Optimization Algorithms , 2017, ArXiv.
[12] Sergio Gomez Colmenarejo,et al. Hybrid computing using a neural network with dynamic external memory , 2016, Nature.
[13] Sergey Levine,et al. High-Dimensional Continuous Control Using Generalized Advantage Estimation , 2015, ICLR.
[14] Stefan Schaal,et al. 2008 Special Issue: Reinforcement learning of motor skills with policy gradients , 2008 .
[15] Anil A. Bharath,et al. Deep Reinforcement Learning: A Brief Survey , 2017, IEEE Signal Processing Magazine.
[16] Patrick Doherty,et al. Deep Learning Quadcopter Control via Risk-Aware Active Learning , 2017, AAAI.
[17] Shane Legg,et al. Human-level control through deep reinforcement learning , 2015, Nature.
[18] Alex Graves,et al. Playing Atari with Deep Reinforcement Learning , 2013, ArXiv.