Electrode-free visual prosthesis/exoskeleton control using augmented reality glasses in a first proof-of-technical-concept study
暂无分享,去创建一个
[1] R. Roeschlein,et al. Factors related to successful upper extremity prosthetic use , 1989, Prosthetics and orthotics international.
[2] Marc Thomsen,et al. Myoelectric hand prostheses in very young children , 2009, International Orthopaedics.
[3] Martin Klemm,et al. Nicht-modellbasierte Kalibrierung von Kameras mit Monitoren , 2016, Bildverarbeitung für die Medizin.
[4] Peter H. Veltink,et al. Stiffness Feedback for Myoelectric Forearm Prostheses Using Vibrotactile Stimulation , 2014, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[5] Brian Byunghyun Kang,et al. Eyes are faster than hands: A soft wearable robot learns user intention from the egocentric view , 2019, Science Robotics.
[6] Andreas Otte,et al. Smart Neuroprosthetics Becoming Smarter, but Not for Everyone? , 2018, EClinicalMedicine.
[7] J. Millán,et al. Personalized Neuroprosthetics , 2013, Science Translational Medicine.
[8] Mario Cortese,et al. Hybrid EEG/EOG-based brain/neural hand exoskeleton restores fully independent daily living activities after quadriplegia , 2016, Science Robotics.
[9] Andreas Otte,et al. Non-contact visual control of personalized hand prostheses/exoskeletons by tracking using augmented reality glasses , 2020, 3D Printing in Medicine.
[10] Nitish V. Thakor,et al. Demonstration of a Semi-Autonomous Hybrid Brain–Machine Interface Using Human Intracranial EEG, Eye Tracking, and Computer Vision to Control a Robotic Upper Limb Prosthetic , 2014, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[11] Dario Farina,et al. Humans Can Integrate Augmented Reality Feedback in Their Sensorimotor Control of a Robotic Hand , 2017, IEEE Transactions on Human-Machine Systems.
[12] Howell O. Istance,et al. Why are eye mice unpopular? A detailed comparison of head and eye controlled assistive technology pointing devices , 2003, Universal Access in the Information Society.
[13] Jeremy Hales,et al. Interacting with Objects in the Environment by Gaze and Hand Gestures , 2013 .
[14] Peter H. Veltink,et al. Vibro- and Electrotactile User Feedback on Hand Opening for Myoelectric Forearm Prostheses , 2012, IEEE Transactions on Biomedical Engineering.
[15] Simon Hazubski,et al. Fast, robust, and accurate monocular peer-to-peer tracking for surgical navigation , 2020, International Journal of Computer Assisted Radiology and Surgery.
[16] Martin Klemm,et al. High accuracy pixel-wise spatial calibration of optical see-through glasses , 2017, Comput. Graph..
[17] Silvestro Micera,et al. Biomimetic Intraneural Sensory Feedback Enhances Sensation Naturalness, Tactile Sensitivity, and Manual Dexterity in a Bidirectional Prosthesis , 2018, Neuron.
[18] Walter F. Bischof,et al. Augmented reality improves myoelectric prosthesis training , 2014 .
[19] M. Ortiz-Catalán,et al. Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: a case study of a chronic PLP patient , 2014, Front. Neurosci..
[20] Luca Citi,et al. Restoring Natural Sensory Feedback in Real-Time Bidirectional Hand Prostheses , 2014, Science Translational Medicine.