The Research and Application of Augmented Reality in 3D Interactive Books for Children

This paper studies the application of augmented reality technology in children’s 3D interactive books, which can bring interesting, interactive, immersive and realistic reading experience for children. First, the relevant audio, video and other materials were processed by multimedia software. And the three-dimensional models were created by 3ds Max. Then, the multimedia resources and 3D models were integrated in Unity 3D. Finally, the recognition function was realized with the help of Vuforia SDK, and the interactive functions were accomplished by writing scripts. The result was that an augmented reality mobile application based on android platform was developed as well as a book was designed. By scanning the image of the book with the mobile camera, it can present animals’ three-dimensional models. Users can watch the animation by clicking the button. The application of augmented reality technology in children’s books makes its expression rich and vivid. It also can achieve the purpose of edutainment. Besides, combining this technology with publishing industry can help to promote the transformation and upgrading of the publishing industry.