Computationally Enhanced Toolkits for Children: Historical Review and a Framework for Future Design
暂无分享,去创建一个
[1] Nira Granott. Microdevelopment of co-construction of knowledge during problem solving : puzzled minds, weird creatures, and wuggles , 1993 .
[2] Fred G. Martin,et al. Introducing the Blackfin Handy Board , 2007, AAAI Spring Symposium: Semantic Scientific Knowledge Integration.
[3] Hiroshi Ishii,et al. Topobo: a constructive assembly system with kinetic memory , 2004, CHI.
[4] Li Xu,et al. Chirp on crickets: teaching compilers using an embedded robot controller , 2006, SIGCSE '06.
[5] Paulo Blikstein,et al. The GoGo Board: Moving towards highly available computational tools in learning environments , 2002 .
[6] Radia Perlman,et al. TORTIS: Toddler's Own Recursive Turgle Interpreter System , 1974 .
[7] Michael Gurevich,et al. Microcontrollers in Music HCI Instruction - Reflections on our Switch to the Atmel AVR Platform , 2003, NIME.
[8] Peta Wyeth,et al. Electronic Blocks: Tangible Programming Elements for Preschoolers , 2001, INTERACT.
[9] Mark D. Gross,et al. roBlocks: a robotic construction kit for mathematics and science education , 2006, ICMI '06.
[10] Emily Hamner,et al. The Debugging Task: Evaluating a Robotics Design Workshop , 2010, AAAI Spring Symposium: Educational Robotics and Beyond.
[11] Michael Eisenberg,et al. Electronic/computational textiles and children's crafts , 2006, IDC '06.
[12] Seymour Papert,et al. Mindstorms: Children, Computers, and Powerful Ideas , 1981 .
[13] Mitchel Resnick,et al. Digital manipulatives: new toys to think with , 1998, CHI.
[14] Saul Greenberg,et al. Phidgets: easy development of physical interfaces through physical widgets , 2001, UIST '01.
[15] Mark D. Gross,et al. A Brief Survey of Distributed Computational Toys , 2007, 2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07).
[16] Timothy S. McNerney. From turtles to Tangible Programming Bricks: explorations in physical language design , 2004, Personal and Ubiquitous Computing.
[17] Hiroshi Ishii,et al. curlybot: designing a new class of computational toys , 2000, CHI.
[18] Michael Eisenberg,et al. Computationally-Enhanced Construction Kits for Children: Prototype and Principles , 2002 .
[19] Paulo Blikstein,et al. Think globally, build locally: a technological platform for low-cost, open-source, locally-assembled programmable bricks for education , 2010, TEI '10.
[20] M. Resnick,et al. Programmable Bricks: Toys to Think With , 1996, IBM Syst. J..
[21] Paulo Blikstein,et al. GoGo Board: Augmenting Programmable Bricks for Economically Challenged Audiences , 2004, ICLS.
[22] Fred Martin,et al. MetaCricket: A designer's kit for making computational devices , 2000, IBM Syst. J..
[23] Leah Buechley,et al. LilyPad in the wild: how hardware's long tail is supporting new engineering and design communities , 2010, Conference on Designing Interactive Systems.
[24] Mitchel Resnick,et al. New Pathways into Robotics: Strategies for Broadening Participation , 2008 .
[25] Mitchel Resnick,et al. Some reflections on designing construction kits for kids , 2005, IDC '05.
[26] Fred Martin,et al. Children, cybernetics, and programmable turtles , 1988 .
[27] Michael Eisenberg,et al. Beyond Black Boxes: Bringing Transparency and Aesthetics Back to Scientific Investigation , 2000 .
[28] Michael Eisenberg,et al. Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft , 2009, Personal and Ubiquitous Computing.
[29] Arnan Sipitakiat,et al. Robo-Blocks: designing debugging abilities in a tangible programming system for early primary school children , 2012, IDC '12.
[30] Mitchel Resnick,et al. “Thick” authenticity: new media and authentic learning , 1999 .
[31] Christopher Thomas Lyon. Encouraging innovation by engineering the learning curve , 2003 .
[32] Mitchel Resnick,et al. Extending tangible interfaces for education: digital montessori-inspired manipulatives , 2005, CHI.
[33] Leah Buechley,et al. Handcrafting textile interfaces from a kit-of-no-parts , 2010, TEI.