Effect of agent embodiment on the elder user enjoyment of a game
暂无分享,去创建一个
Brigitte Le Pévédic | Dominique Duhaut | Hélène Kerhervé | Céline Jost | Ya-Huei Wu | Anne-Sophie Rigaud | Jérémy Wrobel | Laila Kamali | D. Duhaut | A. Rigaud | C. Jost | B. L. Pévédic | J. Wrobel | H. Kerhervé | Ya-Huei Wu | L. Kamali | Jérémy Wrobel | Hélène Kerhervé
[1] Ana Paiva,et al. iCat, the chess player: the influence of embodiment in the enjoyment of a game , 2008, AAMAS.
[2] Takanori Komatsu,et al. Comparing an On-Screen Agent with a Robotic Agent in Non-Face-to-Face Interactions , 2008, IVA.
[3] Maja J. Mataric,et al. The role of physical embodiment in human-robot interaction , 2006, ROMAN 2006 - The 15th IEEE International Symposium on Robot and Human Interactive Communication.
[4] J. Turchi,et al. Age- and Dementia-Associated Impairments in Divided Attention: Psychological Constructs, Animal Models, and Underlying Neuronal Mechanisms , 2001, Dementia and Geriatric Cognitive Disorders.
[5] Ben J. A. Kröse,et al. Assessing Acceptance of Assistive Social Agent Technology by Older Adults: the Almere Model , 2010, Int. J. Soc. Robotics.
[6] Brigitte Le Pévédic,et al. Creating Interaction Scenarios with a New Graphical User Interface , 2012, 2012 Sixth International Conference on Complex, Intelligent, and Software Intensive Systems.
[7] Illah R. Nourbakhsh,et al. A survey of socially interactive robots , 2003, Robotics Auton. Syst..
[8] Kerstin Dautenhahn,et al. I Could Be You: the Phenomenological Dimension of Social Understanding , 1997, Cybern. Syst..
[9] Kenji Araki,et al. The Role of Embodiment and Perspective in Direction-Giving Systems , 2010, AAAI Fall Symposium: Dialog with Robots.
[10] Cynthia Breazeal,et al. Effect of a robot on user perceptions , 2004, 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (IEEE Cat. No.04CH37566).
[11] Sang Ryong Kim,et al. Are physically embodied social agents better than disembodied social agents?: The effects of physical embodiment, tactile interaction, and people's loneliness in human-robot interaction , 2006, Int. J. Hum. Comput. Stud..
[12] Peta Wyeth,et al. GameFlow: a model for evaluating player enjoyment in games , 2005, CIE.
[13] Maja J. Mataric,et al. Embodiment and Human-Robot Interaction: A Task-Based Perspective , 2007, RO-MAN 2007 - The 16th IEEE International Symposium on Robot and Human Interactive Communication.
[14] Futoshi Naya,et al. Differences in effect of robot and screen agent recommendations on human decision-making , 2005, Int. J. Hum. Comput. Stud..
[15] Catherine Pelachaud,et al. Greta: A Simple Facial Animation Engine , 2002 .