Direct Volume Rendering
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The idea of Direct Volume Rendering (DVR) is to get a 3D representation of the volume data directly. The data is considered to represent a semi-transparent light-emitting medium. Therefore also gaseous phenomena can be simulated. The approaches in DVR are based on the laws of physics (emission, absorption, scattering). The volume data is used as a whole (we can look inside the volume and see all interior structures).